Zombie Incident review. http://www.ClassicGameRoom.com
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Zombie Incident review. Classic Game Room presents a CGR Undertow review of Zombie Incident on the eShop for the Nintendo 3DS developed and published by CoderChild.
There’s been an incident. A zombie incident. These are never good incidents, obviously, so you don’t have much choice other than to save the day. As a little girl named Nana, it’s your job to platform through 64 rooms in a game world that’s split into an 8 x 8 grid. These rooms are filled with nasty zombie enemies that you must stomp on Mario-style, but there’s just one problem—you can only stomp enemies at your current level. As you level up, more enemies can be stomped, so you’ll have to do a bit of backtracking to stomp those enemies you couldn’t get before. Zombie Incident is a deceptively challenging retro experience, and it’s only available on the eShop for the Nintendo 3DS.
This video review features video gameplay footage of Zombie Incident on the eShop for the Nintendo 3DS and audio commentary from Classic Game Room's Derek.
Shop CGR shirts & mugs! http://www.CGRstore.com
Zombie Incident review. Classic Game Room presents a CGR Undertow review of Zombie Incident on the eShop for the Nintendo 3DS developed and published by CoderChild.
There’s been an incident. A zombie incident. These are never good incidents, obviously, so you don’t have much choice other than to save the day. As a little girl named Nana, it’s your job to platform through 64 rooms in a game world that’s split into an 8 x 8 grid. These rooms are filled with nasty zombie enemies that you must stomp on Mario-style, but there’s just one problem—you can only stomp enemies at your current level. As you level up, more enemies can be stomped, so you’ll have to do a bit of backtracking to stomp those enemies you couldn’t get before. Zombie Incident is a deceptively challenging retro experience, and it’s only available on the eShop for the Nintendo 3DS.
This video review features video gameplay footage of Zombie Incident on the eShop for the Nintendo 3DS and audio commentary from Classic Game Room's Derek.
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