• 8 years ago
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In this Developer Update, lead engineer Tim Ford and senior engineer Philip Orwig discuss netcode in Overwatch—including the team's core programming values, current techniques and known issues, and upcoming improvements based on player feedback.

0:22 - Why the team hasn't talked about or approach the topic of netcode just yet
1:01 - Explanation of the team's core values re: netcode in Overwatch
2:19 - What techniques the game currently uses to achieve the "responsiveness" core value
4:40 - What techniques the game currently uses to achieve the "favor the shooter" core value
9:42 - Exceptions to "favor the shooter" core value
11:47 - A variety of upcoming changes being made as a direct result of player feedback, and how they interface with our core values
15:35 - Details about an upcoming change to Custom Games, allowing players to increase their update rate to 60hz


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