Into The Madness - The Town of Light Gameplay 08 (#8 Ep 8 Part 8) 1 of 2

  • 8 years ago
Part 1 of 2

I leave the Semi-Agitated ward in search of clues about Amara who may not be real. Amara's things are found in the storage room, confirming that she is real! She apparently had to leave the asylum at some point, but mentioned in her writings that she was friends with a nurse in this ward, so we look for some more clues about this nurse. This leads us to the pavilion.

Apparently I wasn't facing the right way when the pavilion flashback finished and so I didn't see an important story cue--The hearse on the road that drives off. Also, my camera feed didn't re-establish when I came back. I could see myself in the monitor, so I thought it was good, but no. I'll have to check that from now on. Catching up to the hearse, we follow a long path and find a vineyard, vegetable garden, and a chapel which I miss the entrance to because it was perfectly hidden by a tree as I passed by, and I didn't look directly at it.

Night comes, and I don't want to go into the dark woods! I get super lost even in daytime. We follow the lights back to the asylum, and then get on the merry-go-round. I WANT OOOOOFF! We do a bad thing to ourselves, then have a bad trip.

Covering Chapter 11, Chapter 12, and Chapter 13

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