Maya Arnold Displacement Tutorial: Create Mountains with Procedural Textures

  • 6 years ago
In this tutorial we will be creating mountains as a displacement map in Arnold and Maya 2017+ the process will rely on procedures texturing in Maya so we will not be using 2d texture for the displacement map, this way we will have the flexibility to create any shape of mountains we want and also be able to create infinite terrain in Maya and have it very detailed as well.

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