Serious Sam Classics: Revolution: The First Encounter: I am Ugh-Zan [1] Bio-Mechanoid, Major, Major
Sorry for the long wait for English! But stuff happened in the meantime.
So, I replay through Serious Sam: TFE, but I've already done it on Mental and then on Serious with added Restrictions, so I decided to do something new again, so to make different Content for bilinguals, by using the new Difficulty, "I am Ugh-Zan", in Serious Sam Classics: Revolution, which was out of Early Access a year and a half ago.
I am Ugh-Zan Difficulty adds on random Enemies either a Fire or Ice Element, which respectively burns your HP away and makes you slower, and on top of all that, it adds +50% Health to all Enemies. These may be subtle, but they do change the whole experience as you're kind of doing the same things throughout the Game, heck even the puny frogs can withstand a bullet now.
I also go for all the Secrets, as not only do they add some incentive to explore (and there's a new one for this Campaign in Revolution that I want to show off and try myself!), but they often add their own gauntlet of Enemies or Challenges, whereas Secrets in other FPSs just have helpful Pickups and that's it. It's very interesting how this Game challenges you when you go for these Items or even happen to put your nose where Mental doesn't want you to.
As you may have realised, I am a huge fan of the Serious Sam Games, mostly TFE here and even the often loathed SS3, due to their frantic nature and uncluttered gameplay, unlike a bunch of military shooters or those who has more strategic Enemies like a DOOM. It has a rock-paper-scissor mentality which constantly puts you on your toes and I love it.
So, I replay through Serious Sam: TFE, but I've already done it on Mental and then on Serious with added Restrictions, so I decided to do something new again, so to make different Content for bilinguals, by using the new Difficulty, "I am Ugh-Zan", in Serious Sam Classics: Revolution, which was out of Early Access a year and a half ago.
I am Ugh-Zan Difficulty adds on random Enemies either a Fire or Ice Element, which respectively burns your HP away and makes you slower, and on top of all that, it adds +50% Health to all Enemies. These may be subtle, but they do change the whole experience as you're kind of doing the same things throughout the Game, heck even the puny frogs can withstand a bullet now.
I also go for all the Secrets, as not only do they add some incentive to explore (and there's a new one for this Campaign in Revolution that I want to show off and try myself!), but they often add their own gauntlet of Enemies or Challenges, whereas Secrets in other FPSs just have helpful Pickups and that's it. It's very interesting how this Game challenges you when you go for these Items or even happen to put your nose where Mental doesn't want you to.
As you may have realised, I am a huge fan of the Serious Sam Games, mostly TFE here and even the often loathed SS3, due to their frantic nature and uncluttered gameplay, unlike a bunch of military shooters or those who has more strategic Enemies like a DOOM. It has a rock-paper-scissor mentality which constantly puts you on your toes and I love it.