Persona 4 Arena Ultimax 2.5 - Ken & Koromaru - Challenge 25 - New Solution [Tips in Description]
Persona 4 Arena Ultimax 2.5
Challenge Mode
Character: Ken Amada & Koromaru
Challenge 25
Objective: do a 6000-damage combo.
Combo:
- Numerical notation: (Corner) 2AB, 236A, 236236B, OMB, run, BD (2 hits), 236236D, BD (2 hits), 214214B
- Arrows notations: (Corner) ↓ + AB, ↓↘→ + A, ↓↘→↓↘→ + B, OMB, run, BD (2 hits), ↓↘→↓↘→ + D, BD (2 hits), ↓↙←↓↙← + B
Detailed Explanation:
2AB (start the combo with a sweep),
236A (cancel into 236A),
236236B (cancel 236A in the 2nd hit with this super),
OMB (One More Bust. Press ACD when the super is almost finishing. You can mash the command in the end),
66 (run a bit before doing the shoryuken),
BD (after the OMB do the shoryuken, just don't let Yu fall too much),
236236D (cancel the shoryuken into this super. You can cancel while Ken is in the air or on the ground. The ground version does more damage, but if you do the air version next to the ground, you still get more than 6000 damage),
BD (after the super, do the shoryuken again as soon as you recover. This move won't combo if you did the super in the air while too high),
214214B (finish the combo with this last super. Do it in the exact moment Ken touches the ground, or the super may miss).
Challenge Mode
Character: Ken Amada & Koromaru
Challenge 25
Objective: do a 6000-damage combo.
Combo:
- Numerical notation: (Corner) 2AB, 236A, 236236B, OMB, run, BD (2 hits), 236236D, BD (2 hits), 214214B
- Arrows notations: (Corner) ↓ + AB, ↓↘→ + A, ↓↘→↓↘→ + B, OMB, run, BD (2 hits), ↓↘→↓↘→ + D, BD (2 hits), ↓↙←↓↙← + B
Detailed Explanation:
2AB (start the combo with a sweep),
236A (cancel into 236A),
236236B (cancel 236A in the 2nd hit with this super),
OMB (One More Bust. Press ACD when the super is almost finishing. You can mash the command in the end),
66 (run a bit before doing the shoryuken),
BD (after the OMB do the shoryuken, just don't let Yu fall too much),
236236D (cancel the shoryuken into this super. You can cancel while Ken is in the air or on the ground. The ground version does more damage, but if you do the air version next to the ground, you still get more than 6000 damage),
BD (after the super, do the shoryuken again as soon as you recover. This move won't combo if you did the super in the air while too high),
214214B (finish the combo with this last super. Do it in the exact moment Ken touches the ground, or the super may miss).