Metal Bringer - PGS Gameplay Reveal Trailer
A brand new roguelike action game brought to you by ALPHAWING, the team behind Samurai Bringer!
Metal Bringer is planned to release in 2024.
Highly Customizable Player Characters
Build and control android soldiers called "Labor", or have them pilot giant machines called "Arms". Each and every Labor and Arms you build is highly customizable. You can change the color and appearance of their features, or swap out parts to change their fighting styles. The sheer variety in character customization will allow you to create and fight with the mech of your dreams.
The More You Play, the Stronger You Get
In Samurai Bringer, you could mix and match combat techniques to create every step of your very own action combos. But in Metal Bringer, you instead collect "disks", which contain apps that are installed onto your Labor. These apps strengthen your character and powerup your actions in an easier and more intuitive way, making it all the more exciting and satisfying to mow down hordes of enemies as your character keeps growing stronger.
New Technologies - Both Visual and Audio
This game uses the same voxel art style as Samurai Bringer, but just like Samurai Bringer, it also implements a real time pixel art generating system, and will also feature the newest raytracing technology for beautifully lit environments.
The music too is made with the newest technology, as it is played in real time and changes according to the situation.
Metal Bringer is planned to release in 2024.
Highly Customizable Player Characters
Build and control android soldiers called "Labor", or have them pilot giant machines called "Arms". Each and every Labor and Arms you build is highly customizable. You can change the color and appearance of their features, or swap out parts to change their fighting styles. The sheer variety in character customization will allow you to create and fight with the mech of your dreams.
The More You Play, the Stronger You Get
In Samurai Bringer, you could mix and match combat techniques to create every step of your very own action combos. But in Metal Bringer, you instead collect "disks", which contain apps that are installed onto your Labor. These apps strengthen your character and powerup your actions in an easier and more intuitive way, making it all the more exciting and satisfying to mow down hordes of enemies as your character keeps growing stronger.
New Technologies - Both Visual and Audio
This game uses the same voxel art style as Samurai Bringer, but just like Samurai Bringer, it also implements a real time pixel art generating system, and will also feature the newest raytracing technology for beautifully lit environments.
The music too is made with the newest technology, as it is played in real time and changes according to the situation.