9 Worst Things Video Games Made You Do
Don't make us control THAT.
SPOILER TIMESTAMPS:
0:26 - Little Nightmares II
1:28 - Red Dead Redemption II
2:30 - DPA: The Devil In Me
3:30 - Scorn
4:30 - Guardians of the Galaxy
5:35 - Martha is Dead
6:46 - The Last of Us Part II
7:46 - It Takes Two
8:52 - A Plague Tale: Requiem
SPOILER TIMESTAMPS:
0:26 - Little Nightmares II
1:28 - Red Dead Redemption II
2:30 - DPA: The Devil In Me
3:30 - Scorn
4:30 - Guardians of the Galaxy
5:35 - Martha is Dead
6:46 - The Last of Us Part II
7:46 - It Takes Two
8:52 - A Plague Tale: Requiem
Transcript
00:00 Giving players an element of choice is something that many games allow for. Many, but not all.
00:05 This is because developers want us to experience the narrative that they've carefully crafted for
00:09 us. However, there are times that us gamers are forced to commit actions so horrific that we could
00:13 only wish there was an alternative option to get out of these situations. Spoiler warnings are in
00:18 effect because I'm Sci for What Culture and these are 9 Terrible Things Recent Video Games Made Us
00:23 Do. 9. Incinerate the Doctor - Little Nightmares 2
00:28 As its name suggests, the world of Little Nightmares is far from pleasant. Least appealing
00:32 of all are the cast of grotesque monstrosities who you'll be spending your time hiding and fleeing
00:37 from in between solving puzzles. One of these beings, who tiny protagonists Mono and Six face
00:42 in the sequel, is a terrifying doctor who runs a hellish hospital. Aside from his attempts to
00:47 capture us, our first clue that this character is bad news is the mangled results of his medical
00:52 experiments that populate the creepy facility. Like the many other boss encounters in the game,
00:56 this nefarious medical professional also features in his own chase sequence. However,
01:00 instead of simply escaping as clutches, our protagonists have a very different idea.
01:05 During the frantic chase, Mono and Six eventually lure their pursuer back to the incinerator room
01:09 which lies between them and their freedom. Using the doctor's size against him, Mono traps him
01:13 inside the furnace to prevent him from chasing them further. This is not enough, however. To
01:18 progress further, you must now incinerate the doctor in his own furnace, his anguished cries
01:23 underscoring the severity of your actions. Even he didn't deserve that death.
01:28 8. Beats up Thomas Downes - Red Dead Redemption 2
01:32 Throughout the bulk of Rockstar's epic masterpiece Red Dead Redemption 2, we're given the
01:36 opportunity to decide if grizzled cowboy Arthur Morgan can redeem his villainous past with valiant
01:41 actions, or if he remains a cruel man to the end. Most of these choices boil down to helping Arthur's
01:47 friends or choosing whether to kill some foes, but one action we have no say in is assaulting a man
01:52 named Thomas Downes near the start of the game. At this point, Arthur is still a no-nonsense tough
01:56 guy who's willing to resort to violence at every turn. This is exactly what happens when he's
02:01 requested to collect a debt from the rancher. There are a lot of vile characters in the world
02:05 of Red Dead, but Downes isn't one of them. He's a good man who's fallen upon tough times,
02:09 and our job is to beat him to a pulp, which leads to his death soon after. In a twist of irony,
02:14 it's this interaction which results in Arthur contracting tuberculosis. Being the turning point
02:19 in Arthur's story, there's no way of getting out of this task either. Delay the mission too long,
02:23 and the game will simply force you to do it. 7. Choosing who suffocates. The Dark Pictures
02:29 Anthology - The Devil in Me Much like developer Supermassive Games' other
02:33 horror outings, The Dark Pictures Anthology is full of numerous tough decisions that can result
02:38 in potentially fatal consequences. Most recent entry The Devil in Me is no exception to this
02:42 tenet of gameplay and poses some of the cruelest choices in the series to date. Taking inspiration
02:47 from the chilling real-life tale of 19th century serial killer H.H. Holmes' notorious murder castle,
02:53 the game sees a production crew find themselves trapped in a faithful reconstruction of the
02:57 macabre murder hotel, complete with its own shifting walls, trap doors, and elaborate
03:01 death traps. At one point during the hellish ordeal, presenter Kate and timid intern Erin
03:06 are locked in airtight suffocation chambers. Outside, a switch will give only one of these
03:10 rooms air, with players now forced to decide which one of these characters they want to kill
03:15 and which one they want to save. What makes this choice that extra bit more fiendish though is
03:19 that there's a sneaky trick at play here too. Eagle-eyed players may be able to spot that there's
03:23 a leak in one of the windows that will give you time to save both. Miss this though and you may
03:27 feel worse about your choice. 6. Squash a Fetus - Scorn
03:33 From the moment the unnamed protagonist awakens in the fleshy alien world of Scorn, it's evident
03:38 that everything here is just horrific. Narrow corridors covered in viscera feel like the
03:42 insides of a great beast, each tool and weapon you'll acquire during your journey looks like
03:46 it's made of writhing flesh, and then there's whatever that mangled creature is you grab from
03:51 an egg. Given that being gross is Scorn's whole aesthetic, it shouldn't come as a surprise that
03:55 this game asks you to do some disgusting things throughout its brief runtime. One of the most
03:59 unpleasant tasks comes in the fifth and final act, in which we're required to collect blood
04:03 containers to activate a console. To fill these containers with blood however, we're going to
04:07 have to collect what can only be described as an alien fetus and put it in a device that is
04:11 specifically designed to squeeze every last drop of blood out of it. The concept of juicing a baby,
04:17 even if it is some kind of Lovecraftian monstrosity, is unpleasant enough in itself.
04:22 However, Scorn ensures that we endure through every squelchy second of this mechanical procedure
04:27 through excellently disgusting sound design. 5. The Promise - Marvel's Guardians of the Galaxy
04:34 The Guardians of the Galaxy, the ensemble intergalactic superheroes with large in the
04:37 life personalities, are best known for their light-hearted and comical adventures. This
04:42 was true in their comic book and blockbuster outings, and it was also the case in their
04:45 very own video game. Taking control of Peter Quill, Marvel's Guardians of the Galaxy is a
04:50 fun-filled action-adventure that places you in the centre of one of the team's escapades. However,
04:54 despite the quippy dialogue and humorous interactions, this game takes an unexpectedly
04:59 dark turn. After the team are captured by the Church of Truth, they're sent into their own
05:03 dream world. For Peter, this is being reunited with his mother. As the touching sequence goes
05:08 on, however, a black substance gradually begins to cover the screen until everything goes black
05:12 and the credits roll. The only way to break free from this fantasy is to do the unthinkable and
05:17 have Peter kill his own mother. Manually breaking free from her loving embrace is already difficult
05:22 enough, but things only get much worse from here. Drawing your weapon, you'll now be prompted to
05:27 shoot her multiple times, all while she begs for her life and tells her son that she loves him.
05:32 It's brutal.
05:33 4. Desecrating Your Sister's Corpse - Martha is Dead
05:38 Set in the picturesque Italian countryside during World War II, unflinching psychological horror
05:43 Martha is Dead sees Julia discover the bloated corpse of her titular twin sister in the lake
05:48 near her family's home. But when their grief-stricken mother arrives at the scene and
05:51 mistakes Julia for her sister, the surviving sibling inadvertently takes on Martha's identity.
05:56 What follows is a twisted exploration of Julia's unravelling mental stability as she becomes
06:01 haunted by her inescapable trauma and grief over what's happened as she's forced to live with the
06:06 aftermath of her decision. This game pulls absolutely no punches when it comes to depicting
06:10 its hardest-hitting themes. The title even quite rightfully begins with a severe content warning.
06:15 Those familiar with the game will already be aware of a sickening dream sequence in which
06:18 Julia cuts off her dead sister's face, but things get much worse. Late in the game, when Julia
06:24 suspects that Martha may have been pregnant when she died, she takes it upon herself to discover
06:28 the truth. She breaks into the family crypt and, using a pair of scissors, cuts open Martha's womb
06:33 to find a small fetus inside. If you're playing on PlayStation, however, this sequence, alongside
06:38 others, is not interactive. But regardless of where you play it, it is disgusting.
06:43 3. Killing Dogs - The Last of Us Part II
06:48 The post-apocalyptic world of The Last of Us has never shied away from exploring the brutality of
06:52 violence. This was especially the case during Part II, in which these themes tied directly
06:57 into the gameplay. Violence is something that isn't taken lightly in this game. Even in typical
07:02 combat encounters, every blow and gunshot is felt with visceral bluntness strong enough to make
07:07 those with the strongest stomachs wince. Enemies will cry in pain and grasp in desperation during
07:12 their dying moments, and it's all pretty horrible. Even more upsetting is when dogs are included in
07:18 encounters. Able to use their keen sense of smell to lead enemies to your location, eliminating
07:23 these canines is necessary if you don't want your cover to be blown. Hearing the animals' cries of
07:27 distress and agony when doing so, though, is one of the harshest reminders that violence should
07:31 never be the answer. Though it's possible to get by without killing most of these dogs, Ellie is
07:36 forced to euthanise Abby's dog when the animal attacks her. It's only when we play fetch with
07:40 that dog later during a flashback that we realise the full extent of how monstrous we were.
07:45 2. Dismembering Cutie - It Takes Two
07:49 When feuding couple Cody and May are magically turned into their child's toys, they must work
07:54 together to overcome a variety of imaginative obstacles to find a way to return to their own
07:58 bodies whilst mending their fractured relationship in the process. Despite presenting us with the
08:03 sombre reality of divorce right at the start, the collection of environments you and your
08:07 co-op partner will be traversing are full of vibrant colour and a playful sense of humour.
08:11 Coming from the developers behind Brothers A Tale Of Two Sons and A Way Out, however,
08:15 there was bound to be some emotionally devastating moments. Here, players were
08:19 expected to make the couple's child cry by killing their favourite toy, an adorable stuffed elephant
08:24 named Cutie. Since it was their daughter's tears that got them into this situation,
08:28 they believe that making her cry again will solve the problem. What ensues is a relentless pursuit
08:33 of the fleeing stuffed toy who pleads with you that they don't want to die.
08:37 When the murderous couple finally trap Cutie, players will take absolutely no pleasure in
08:41 dismembering the innocent animal's leg and ear before throwing them from a ledge.
08:45 It doesn't matter if it's a stuffed animal, we'll never forgive ourselves for this one. Sorry Cutie.
08:50 1. Killing a Major Character - A Plague Tale, Requiem
08:55 Taking place six months after the first game, Requiem sees siblings Amicia and Hugo,
09:00 having escaped their home, travel to the lush lands of Provence in hopes of finding a cure to
09:04 the youngster's affliction. However, tragedy is never far behind this pair and they soon find
09:08 themselves plunged into another emotionally devastating adventure where they uncover more
09:13 secrets about this strange illness. After spending two entire games with this dedicated duo and going
09:18 through their heart-wrenching journey alongside them, we're immensely invested in saving Hugo
09:23 from the disease that's slowly consuming him. But this is a plague's tale and nothing pleasant
09:28 is ever allowed to happen. Towards the end of the pair's journey, Hugo, who believes his sister to
09:32 be dead, allows himself to be taken over by the sickness. Amicia does everything she can to reach
09:38 him but there's nothing she can do for him. The only way to prevent the rat plague from spreading
09:42 is to kill Hugo ourselves. It's at this point we must aim Amicia's slingshot to deliver the killing
09:47 blow, cutting the screen to black. There's no way to get out of sealing Hugo's fate either.
09:52 Wait too long and your companion will simply kill him instead. Well, now I am severely bummed out.
09:58 And that's the list! Let us know what you thought of this video down in the comments below. Which of
10:02 these terrible things was the worst to you? And of course, let us know of others that we didn't
10:07 include. Make sure you like this video, share it with your friends, subscribe and hit that
10:10 notification bell. Cheer yourself up by watching one of our other videos or visiting whatculture.com
10:15 where there's more content every day. I've been Scythe for WhatCulture and have a good week.