• 9 months ago
Tham gia làm hội viên của kênh này để được hưởng đặc quyền:
https://www.youtube.com/channel/UCgHH0MDttNt38Y4kFC8sZCA/join

Lờ mờ tỉnh dậy sau cú va chạm tàu lửa ở cuối chương 2, bạn nhận ra mình đang bị một thứ gì đó tha đến đường ống ngầm của công ty Playtime. Nó là một thứ to, cao và nhiều lông, khoảnh khắc bị ném xuống đường ống, bạn nhận ra đó là CatNap, món đồ chơi đã bị tiêu hủy từ nhiều năm trước của công ty Playtime.
Cùng Mọt tụi mình đi tìm hiểu phần 3 của Poppy Playtime thôi nàooo


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Transcript
00:00 Playtime was founded by a man named Elliot Ludwig.
00:04 Although he's divorced, his heart is always with his family.
00:07 This has helped him create wonderful toys for children all over the world.
00:11 Ludwig has spent hours working non-stop at his house to continuously improve and innovate his products.
00:16 In 1960, the sudden departure of a family member pushed Ludwig to the brink of despair.
00:22 But the ambition in the toy industry has helped him to rise and continue to develop the Playtime company.
00:27 How can this man overcome the challenges and establish the world's largest toy manufacturer?
00:32 The answer will be in today's video.
00:35 The video you just watched is about the story of Elliot Ludwig, who was born into the Playtime company.
00:41 Although he was very successful with many different types of toys,
00:45 this company was quickly closed down for unknown reasons.
00:49 So what happened?
00:51 Let's find out about Playtime and the history of Poppy Playtime
00:56 before the third part of the game is released.
00:58 Before we start the video, don't forget to like, share and subscribe to Mỏt Kênh, Mỏt Công Nghệ and Em Ngái Mỏt.
01:05 Now, let's start the video.
01:08 Ludwig means the glory of the soldier.
01:14 And as the name suggests, Elliot Ludwig is a real soldier.
01:18 He said, "No hero is more brave than me,
01:21 I will become the reason a child smiles, become the light of their dreams and hopes.
01:26 We, the little boys, everything, the company and all the toys here,
01:31 will be nothing without them."
01:33 With the goal of bringing joy to children around the world,
01:36 Elliot founded the Playtime company in 1930,
01:40 opening up a famous toy empire in the United States and spreading to the world.
01:46 In the 1950s, the first Playtime toy, the Poppy Playtime of Playtime Co., officially appeared on the market.
01:51 Poppy has red hair, a small appearance, a white dress and black shoes,
01:56 unlike any other small princess.
01:59 Not to mention, Poppy's body is also partially enlarged,
02:03 allowing the doll to talk to children with words already set.
02:07 Poppy's difference is not only a new wind for the toy industry,
02:11 but also a way to bring the era of the industry.
02:14 So, without a doubt, the doll has become a toy that girls must have.
02:19 She brought to Playtime a huge amount of money,
02:22 and became the famous toy of the company at the time.
02:26 After the success of Poppy, other toys were released,
02:29 such as the 1961 dinosaur,
02:32 the 1966 monster,
02:35 the 1979 candy cat.
02:38 The next best-selling was the long-eared dinosaur,
02:41 the 1980s Huggie Wuggie and Kissy Missy.
02:45 By the 1990s, Mommy Long Legs and Bogey Bats quickly
02:49 replaced the Huggie and Wuggie team,
02:52 becoming the most famous toy at the time.
02:55 In many years, Playtime has developed and almost become the pinnacle of the toy industry.
02:59 In addition to producing toys, Elliot also built a playground in the wood,
03:03 in order to take care of children with disabilities.
03:06 The success of the idea will continue to last,
03:09 and the company will develop more rapidly.
03:12 But very soon, the glory of Playtime Co. began to have a bad reputation.
03:16 In the 1990s, the company's revenue decreased significantly,
03:19 making Playtime Co. leaders organize a meeting
03:22 to find a way to increase human resources but save money for the company.
03:26 The solution was given by the historian Harley Sawyer,
03:29 which is to use giant toys to replace part of the workers' labor.
03:33 After this solution was accepted,
03:36 the company built a game center to test and carry out some experiments
03:39 on the young people of the wood farm to collect the company.
03:42 First, they will bring the young people in the wood farm to the playground,
03:45 give them toys and ask the children to complete 3 small games.
03:49 These games are given for 3 purposes,
03:52 which are to test the ability and speed of the children's problem handling,
03:55 the speed of response, and finally their physical strength and physical strength.
03:58 Scientists will stand in the observation room to evaluate and record
04:01 what happened in the experiment.
04:04 The results will be sent to the regional director of Playcare, Stella Graber,
04:07 to be filtered.
04:10 The children who have completed the excellent test will be sent to Playcare
04:13 to proceed with the next step.
04:16 Although it is built like a small wood farm with enough essential facilities
04:19 such as schools, hospitals, dormitories and playgrounds,
04:22 Playcare is actually the gateway to the dreams of the young people chosen.
04:25 Because in this place, they will be hypnotized by the company's scientists
04:28 to create a gas-like drug combined with electric shock therapy
04:31 to make the toys replace the employees of the company.
04:34 On March 30, 1991, many experimental products were put into use
04:37 in the Playtime factory.
04:40 The most prominent of which is the experiment number 1170,
04:43 "The Giant Hockey World" that takes on the role of the factory's security staff,
04:46 the experiment 1222, "Mommy Long Legs",
04:49 the owner of the playground, and "Boxy Boo",
04:52 which takes on the role of eliminating the low-ranking employees who know too much.
04:55 At first, everything went pretty well,
04:58 but the number of visitors who visited the factory
05:01 was slowly decreasing.
05:04 A large number of tourists say that Playtime has installed cameras
05:07 in the eyes of the hockey players and secretly recorded them.
05:10 But of course, we all know that this is not the real reason
05:13 why tourists feel that the hockey players are watching them.
05:16 And the Playtime company is trying to cover it up.
05:19 However, there are always curious people about things we don't know.
05:22 And the guy, Rowan Stone, is one of them.
05:25 He knows too much about the secrets that Playtime Co. is hiding,
05:28 or to be more precise, the illegal experiments on their young players.
05:31 Playtime Co. is quick to reveal that,
05:34 and instead of negotiating or breaking the deal in a peaceful way,
05:37 he intends to kill Rowan before he knows too much.
05:40 Playtime's employee or someone else
05:43 accidentally touched Rowan's car,
05:46 causing the guy to die in a car crash on the street.
05:49 Rowan, although he didn't go too deep into the company's secrets,
05:52 is still under the control of the police and his life is in danger.
05:55 To make sure that what we know is not forgotten or pushed by Playtime,
05:58 he has turned a piece of paper into a memo,
06:01 hoping that someone will find it and give it to the police.
06:04 But because of the accident, Rowan was killed by the police
06:07 on July 20, 1991,
06:10 just before he was able to bring the evidence to the station.
06:13 Thanks to the timely evacuation, Playtime Co.
06:16 still kept its reputation and quickly advanced into the golden age
06:19 of the Thanh Nam case in 1992.
06:22 But a month later, on June 18, 1992,
06:25 Playtime Co. employee Hagiwagi
06:28 escaped from the factory at night, so he was quickly taken to the station.
06:31 As a result, to bring Hagiwagi back,
06:34 5 employees had to lose their jobs and 6 people were not found.
06:37 Playtime Co.'s senior staff was not happy about this,
06:40 so they blamed their employees for the accident.
06:43 After checking the surveillance camera,
06:46 Hagiwagi ran to a house in the outskirts of the city.
06:49 Note that the young soul sleeping in Hagiwagi
06:52 was trying to find his familiar place.
06:55 No one knew about the chaos, and Playtime Co.
06:58 still developed normally until a famous accident happened.
07:01 Earlier, in 1994, the creative team director
07:04 Lief Beer wrote an email about the red gas
07:07 released by Cadnaps.
07:10 On August 8, 1995, a large-scale rebellion
07:13 known as "Fun Time" took place.
07:16 Many scientists and Playtime Co. employees were killed.
07:19 Those who were lucky enough to escape from the factory.
07:22 As we know from the trailer of the movie,
07:25 Cadnaps highly respects the prototype, test number 1006.
07:28 So no one can say for sure whether the two red gas events
07:31 of Cadnaps and Fun Time are related to each other.
07:34 We only know that after that event, the Playtime company
07:37 was forced to close, whether they wanted to or not.
07:40 The company also spent a large sum of money
07:43 to hire gangsters to collect the stolen toys.
07:46 This is also the setting of the game called Project Playtime
07:49 by Marv Entertainment.
07:52 To fight Playtime, the leader of the monster group 1006
07:55 sent monsters such as Hagiwagi, Paxipu, and Mommy Long Legs
07:58 to prevent their collection.
08:01 Finally, when the damage was too much,
08:04 the Playtime company decided to stop sending people to this place.
08:07 The reason is that the monsters that Playtime created,
08:10 except 1006, all need nutrients to exist.
08:13 Therefore, the actions of Playtime Co. are no different from their sources of life.
08:16 So the big ones start to eat weaker animals to exist.
08:19 By 2005, the players, that is, us,
08:22 in the role of the old employees of the Playtime company
08:25 decided to return to this place after receiving letters from other employees
08:28 saying that they were still trapped inside.
08:31 The following are what happened in the movie Playtime 1 and 2.
08:34 Now, let's go to the employees of Playtime Co.
08:37 and of course, all the monsters in this place
08:40 so you can have the most comprehensive view of the Puppy Playtime universe
08:43 before the official release.
08:46 The leader of the K-level machine
08:49 So far, we know that there are 22 people
08:52 related to Playtime Co.
08:55 Among them, the founder Elliot Ludwig,
08:58 all 7 people in the K-level group have been revealed to be in Puppy Playtime 2
09:01 and they are at least related to the dark past of Playtime.
09:04 First, let's talk about Elliot Ludwig,
09:07 the founder of Playtime and the man behind the toy production industry.
09:10 In the past, Elliot had a wife named Molly,
09:13 but they divorced
09:16 and Elliot no longer mentioned his wife again.
09:19 To be able to bring Playtime Co. to success as it is today,
09:22 Elliot is considered by everyone to be a man who loves to raise children,
09:25 rich in ideas and has many creative and unique ideas.
09:28 By 1960, a relative of the family passed away,
09:31 leaving Elliot with a great loss of eyes,
09:34 but that did not stop his passion for work.
09:37 By 1991, when the company's business was established,
09:40 Elliot was already 90 years old.
09:43 There are many theories that Elliot was actually the prototype,
09:46 the last of the game.
09:49 Elliot's weakness is that the mechanical management department
09:52 produced for Playtime and you can see their name
09:55 on the gateways in the 1 and 2 games.
09:58 First is Liz Beard, the highest authority of Playtime
10:01 and Elliot's boss,
10:04 who oversees all employees in Playtime.
10:07 But despite his high position, Liz is not pleased with the employees
10:10 because of her hot temper or even opposes her employees.
10:13 On the contrary, he is extremely sincere,
10:16 even feeling proud of being a Playtime Co.
10:19 Of course, with this case, Liz must know about the company's unprofessional experiments,
10:22 and even help them.
10:25 Because Liz is the one who hides the scenes of the monsters
10:28 from the employees who try to go deep into the company's secrets.
10:31 Next is Stella Graver, a kind and passionate girl,
10:34 who is said to love children and want to bring them a happy childhood.
10:37 It is not clear what role Stella is in Playtime.
10:40 We only know that all the research reports of the young people
10:43 in the playground must be sent to Stella.
10:46 It seems that she is the person in charge of the Playcare area,
10:49 and is also one of the leaders and responsible for monitoring
10:52 and researching the experiments here.
10:55 Andy M. N. Rittman is a man of no clear personality,
10:58 temporarily identified as the head of the research room of Playtime.
11:01 However, Andy's identity is still a big mystery,
11:04 and there is not much information about this man yet.
11:07 However, we have Harley Sawyer, the CEO of Playtime,
11:10 who proposed the idea of ​​making experiments
11:13 to create giant toys that are related to Andy.
11:16 As you can see from the list, Harley is a very devoted person
11:19 to Playtime, to the point that he is willing to sacrifice
11:22 innocent children to extend the glorious shadow of Playtime.
11:25 So there is nothing surprising if you realize that
11:28 Harley is not only the CEO,
11:31 but also a scientist with experience in scientific research,
11:34 and probably he has also directly or partially contributed
11:37 to the company's experiments.
11:40 Next is Jimmy Roth, Playtime's marketing director,
11:43 who is also a very ambitious and self-reliant person.
11:46 He always thinks that Playtime's company has acquired
11:49 a huge amount of capital thanks to his excellent marketing skills.
11:52 Although he doesn't want to, he has to agree that
11:55 Jimmy's marketing skills are also one of the reasons
11:58 that Playtime can be so successful at the moment.
12:01 Like other people, he also knows about the company's experiments
12:04 and tries to cover them up with the media.
12:07 Finally, although not in the power of Playtime,
12:10 he is the one who is responsible for reporting
12:13 the activities of employees for Leadbeer.
12:16 Not only does he ensure safety and prevent
12:19 hackers from infiltrating Playtime,
12:22 he is also responsible for mobilizing personnel
12:25 to solve the riots caused by the United States in the past.
12:28 At present, no one knows the identities of the top employees,
12:31 nor does anyone know where they are.
12:34 I just know that these employees are missing
12:37 and that they are not the only ones who are missing.
12:40 For the most part, our players,
12:43 who have decided to get involved in danger to find out the truth,
12:46 are certainly not simple people.
12:49 Through Part 1 and 2, you can see that the player is a
12:52 determined and fearless person who does not hesitate or hesitate in the face of anything.
12:55 However, we still do not know the real purpose of the player
12:58 is to save the employees who are still stuck
13:01 or to hide any sins.
13:04 Mysteries you may not know
13:07 First is the movie introduction to Puppy.
13:10 If you have watched this movie,
13:13 you will feel that it is just a harmless ad
13:16 and there is nothing to worry about or to worry about.
13:19 However, foreign players quickly realized
13:22 that there was something wrong with the ad.
13:25 After reviewing the film again, their skepticism was confirmed
13:28 to have a basis. The reason is that instead of the original
13:31 movie, we will hear the terrible words coming out of Puppy's mouth
13:34 "Let me go, you can't go any further"
13:37 "Help me, he's going to keep me here forever"
13:40 and "We will take all your lives"
13:43 Is this just a coincidence of the Doppler effect
13:46 or is it that Mov Entertainment has secretly told us that Puppy is harmless
13:49 so we still think this story may have to wait until Part 3
13:52 to find the answer.
13:55 Another mystery discovered by the fan community recently
13:58 is the sequence of words that require players to quickly leave this place in Part 1.
14:01 These words appear in the pipes and dangerous areas
14:04 with many different colors.
14:07 So many fans believe that the person who left those words was
14:10 Krasty Korn in the "Smiling Creators"
14:13 of Part 3. Because if you remember, Krasty
14:16 used to hold the pen in his hand.
14:19 And if this Kona Kilon is the one who left those instructions
14:22 then maybe Kona is on our side.
14:25 Next is not necessarily a mystery
14:28 but a theory in the relatively famous community of a recent article
14:31 called Natasha.
14:34 Remember the first time we met Puppy
14:37 the doll was trapped inside a glass cage under the red light.
14:40 Natasha thinks that the glass cage is not enough to trap Puppy
14:43 so inside the cage there may be something else
14:46 that makes the doll unable to go out.
14:49 The weapon that Natasha is supposed to use is a red gas gun
14:52 so after the cage is opened
14:55 the player will suddenly wake up and be called Puppy.
14:58 But if so, who is the one who put the gas in there?
15:01 Was it the guest who did it to keep Puppy under the command of the prototype?
15:04 Or is there any other mystery that we haven't found out yet?
15:07 You can leave your guesses in the comments below.
15:10 And let's wait for Part 3 to be released in the future.
15:13 And that's the time of the Puppy's games
15:16 by Le Tham Noi Chung and the company Le Tham Noi Rieng.
15:19 Do you like this video?
15:22 If you have any suggestions, please leave a comment below.
15:25 Don't forget the time of the Puppy
15:28 at 7.30pm on Tuesday, Thursday, Saturday, Sunday.
15:31 Thank you for watching the video today.
15:34 Goodbye and see you again.
15:37 [Music]
15:40 [Music]
15:43 [Music]
15:46 [Music]

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