• 5 months ago
At Xbox Games Showcase, we got the first look at gameplay from Perfect Dark, a reboot of the classic secret agent series. The fascinating new trailer gave us hints to secret agent Joanna Dark’s mission, showed us her descent into the game’s near-future Cairo setting, and then gave us a tantalising glimpse of the all-new secret agent-inspired gameplay.

Of course, when you’re given a look at such a highly anticipated game, you’re always going to want to ask more questions – and thankfully I was able to go straight to the source to get more details from members of the development team. The Initiative is co-developing Perfect Dark with Crystal Dynamics and other partners that make up Team Perfect Dark. Let’s take a deeper look and answer some of those burning questions.

Perfect Dark is a first-person secret agent thriller in a near-future world. With the blessing of the original Perfect Dark studio, Rare (not to mention some of the leads from the original titles), Team Perfect Dark has pulled inspiration from elements of the first two games, but crafted an entirely new story and universe around them for this reboot.

For previous fans and new players alike, the new game offers a fresh take on the secret agent experience, and is a great opportunity to jump into the world and character. Though fans will have moments that resonate with the history and memories of the original games, no prior knowledge is needed in this new experience.

At the widest level, Perfect Dark will be a single-player experience, with a set of missions – but with choices offered in how you complete those missions. Looking at the trailer, it’s clear that traversal and gadgets are a huge part of this – we see new parkour abilities used throughout, both for movement and combat. The developers tell me that the focus was on creating an intuitive movement system, which will let players find interesting ways to tackle their objectives. Add to that a combat system that allows for both melee and gunplay, stealth mechanics, and liberal use of gadgets, and Perfect Dark is a game that will present players with an objective, but let them figure out how they want to achieve it.

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Transcript
00:00You
00:07Your target is in possession of a radioactive device stop Carrington's attack at all costs good luck agent
00:19I always knew I had an instinct
00:25I could see the world differently
00:30I thought it would be like any other mission I
00:35Was wrong
00:39Welcome to Garden City where it's a pleasant 23 degrees all day every day
00:47How far to his last known location local forces are also tracking his whereabouts
00:53You need to find him before they do I'll have to improvise
01:00Generating voiceprint
01:15What readings are you getting we're getting our readings from your monitor, can you confirm
01:23I'm looking at the screen right now
01:30Our Intel places Carrington on the second floor
01:37When the life we think we know
01:42Turns out to be a lie
01:46There's only one way forward
01:49Find the truth
01:55Scans clear I'm going in blind
02:00Damn it
02:04Analyze what am I looking at here Carrington appears to be targeting a research facility if he attacks it the casualties could be astronomical
02:16Agent stuck pleasure to meet you
02:22I could use someone with your skills
02:30I
02:47Had to lose everything before I could see
02:56What this world was really hiding
03:01I
03:04Hope you're ready agent dark
03:07Are you all seeing this once you open this door, there's no going back
03:24Hmm

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