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00:00So hello everyone, welcome back to the channel Web4Click
00:03And as you all know that from today we are going to start a series of textures
00:08As soon as the name of the texture comes, many people must be thinking that
00:11we will simply apply some colors and some image textures on our objects
00:17So first of all, let me tell you that this is your very big misunderstanding
00:21With the help of textures, we can create a lot of such things
00:25Which we can use in our scene
00:28And in Blender, we get 4 options to handle different types of colors and textures
00:34And these 4 options are
00:36First is our material
00:38Second is shading
00:40Third is our UV editor
00:42And the fourth is our texture painting
00:45The most powerful option among these 4 is our shading
00:49Because in the shading layout, we get an option of node
00:52And the most powerful thing in Blender is our nodes
00:57So with the help of shading, we can do a lot of things that you can't even think of
01:03In shading, we have the option of node
01:06With the help of this node, we can make a lot of different types of gradients
01:10We can make different types of textures
01:13Even if we have to set the light of the environment behind us
01:17Then we can manage the light of the environment behind us
01:21Apart from this, if you are making a scene
01:23Then you can give any type of color in the background
01:27So much so that you can design the sky in a very good way
01:32Apart from this, there are many other things
01:35Like if you have to freeze the ice on a mountain
01:38Or if you have to light a light in the room of a cartoon character
01:42Or if you have to light a rod
01:43Or if you have to do different types of light in any type of scene
01:49So you can do that in this
01:51Apart from this, you must have seen a lot of explanation videos
01:55In which you will see different types of animations
01:59Like the flow of blood circulation in any body
02:03Or the movement of any particle in the air
02:06We can do all these things very easily with the help of nodes
02:11So in this way, our color and texture is a very important topic
02:15And as I have told you that in Blender
02:18We have four different options
02:20So let's do a one-by-one overview of these four options
02:24And let's go to our Blender screen
02:28So we have come to our Blender screen
02:30So let's see all the layouts one by one
02:34The first one we have here is Materials
02:37You will get the Material option in the Properties option
02:40So when I click on Material Properties
02:43This kind of interface will come in front of me
02:45Wherever we need a single color
02:48We use the Material option
02:50And we don't have to do anything in this
02:52Here we will get an option of Base Color
02:54Simply click on this Base Color
02:57And you can select the color as you want
03:00Suppose I make it green here
03:02After coloring, it will not reflect directly here
03:05To make it reflect, you will have to go to the Color option
03:09These four globes are visible above
03:11The third globe in this is our color globe
03:14After clicking on it, whatever color will be there
03:17That thing will be visible here
03:19If you want to change the color
03:21Simply click on the color
03:23If you pull the option down
03:25It will be as dark as you
03:27The higher it is, the lighter it will be
03:29And here we can change the color with the help of this circle
03:33For now, I will make it green again like this
03:36Whenever we are in object mode
03:38This color will work on the whole body
03:41But if we want to color any part of it
03:45We have to go to edit mode
03:47By clicking on the face
03:49We can select any face and color it
03:53If you want to generate a new color
03:56You will get the plus option here
03:58You have to click on it
04:00And your new material will be created here
04:03Simply click on New
04:05And your new material will be created here
04:08After creating the material
04:10The first thing you have to do is
04:12Select the red and assign it
04:14As soon as you assign it, your material will be assigned
04:16After that, select it or not
04:18You just have to change the color here
04:20And my color will be changed here
04:23So this way you can come to your object in edit mode
04:27You can color anywhere
04:29If you want to delete this material
04:31We can never delete the material in edit mode
04:34If I try to delete it
04:36You can see the error here
04:38To delete the material
04:40You have to go back to object mode
04:42Then you can click on minus and delete it
04:44So wherever we need a single color
04:47We use the material option
04:50Now you saw that I used a single color very easily
04:54But if I want to use a gradient in it
04:56There is no gradient option here
04:59Because of which I can use a gradient here
05:02So when we need multiple colors
05:04Or when we need to create a lot of textures
05:07Or when we need to create a lot of materials
05:09For that we have another layout here
05:12Which is called shading
05:14As soon as I click on shading
05:16Automatically a window will appear
05:18And all the things I need for color
05:20Will be available here
05:22In the upper panel, I can see
05:24How my object will look
05:26I can bring the dot button and focus it here
05:29So this portion you can see
05:31This is my node portion
05:33With the help of node
05:35We can not only color
05:37There are a lot of things
05:39Which can be done with the help of node
05:41Like setting the lighting
05:43Even in our object
05:45There are a lot of things
05:47Which we can do with the help of node
05:49Which we will learn here
05:51So first of all
05:53I will give you an overview
05:55And if we want to create a gradient
05:57For that I don't have to do anything
05:59You can see the material in the starting
06:01If I go to modeling
06:03I will select the object
06:05And if I show it in material
06:07As soon as you add a material
06:09It will automatically come in the shading
06:11Here you can see
06:13It has come here
06:15So anything that we have colored
06:17It automatically goes in the shading
06:19And here it automatically
06:21Becomes a node
06:23So here you can see
06:25My base color is a single color
06:27And now I am going to use a gradient
06:29So for that
06:31The first shortcut in the node
06:33Remember it
06:35Its name is shift a button
06:37As soon as you press the shift a button
06:39I will get a lot of options
06:41Which we use in the node
06:43I have to click on search
06:45And because I want it related to color
06:47I will type color
06:49I will get the color related options
06:51The first option is
06:53Color ramp
06:55This will be used for gradient
06:57Here you have to
06:59RGB, HSV, HSL
07:01Which type you have to use
07:03I will explain all the options in detail
07:05For now I will show you
07:07How to make a gradient from color ramp
07:09In this you can see
07:11This strip is of black color
07:13This is of my color
07:15Now my first one is selected
07:17If I want I can change it here
07:19This cursor
07:21If I take it from bottom to top
07:23The color will become light
07:25If I take it from top to bottom
07:27The color will become yellow
07:29Now the second option
07:31The small arrow
07:33The second color
07:35This is the controller
07:37As soon as I click on it
07:39The color will appear
07:41Here I will change the color
07:43To blue
07:45Now both the colors have a gradient
07:47If I want to replace it with the base color
07:49I will connect the color with the base color
07:51And the color will
07:53Be applied
07:55Now what it is doing
07:57It is mixing both the colors
07:59And taking the base color
08:01It is applying it on the body
08:03For this we have to
08:05Make a coordination between both the colors
08:07And for that we will need
08:09Color coordinator
08:11I will click on shift A
08:13And select the option
08:15Texture coordinator
08:17This texture coordinator
08:19Will separate both the colors
08:21And will apply it
08:23In the same way
08:25In the same way
08:27Simply I have to select the generated
08:29And drag it
08:31And apply it
08:33You will see how my color
08:35Has been converted into a gradient
08:37And the different colors
08:39Have been applied
08:41So you have seen how easily
08:43I have used the gradient on the model
08:45If you want to use more colors
08:47Then you can take the color ramp
08:49You can take the color ramp
08:51How it is set
08:53And how we will learn all these things
08:55In the node
08:57Right now we are just doing an overview
08:59I won't go into too much detail
09:01So the video will be too long
09:03In this way we can use the shading
09:05To generate any type of color in our model
09:07So this is our shading option
09:09In which we can use multiple colors
09:11Now let's go to our next option
09:13Which is called UV editor
09:15You will see the panel of UV editor
09:17On the top
09:19You just have to click on the UV editor
09:21And the panel will be automatically created
09:23The first thing you have to do
09:25Is to come from edit mode to object mode
09:27I will drag it a little bit
09:29So that more options
09:31Are highlighted
09:33And if I click on it
09:35You will see my gradient
09:37Which I have just created
09:39Now let's see why UV editor is used
09:41Let's see UV editor
09:43First of all I will tell you about UV editor
09:45Because using UV editor
09:47First of all
09:49If we want to use image texture
09:51In our object
09:53Then UV editor is most useful
09:55Now let's see
09:57Practically how it works
09:59First of all
10:01I showed you in shading
10:03How to use gradient
10:05I will remove the gradient
10:07And go back to my layout
10:09You can see here I applied single color
10:11And I applied this color
10:13With the help of material properties
10:15And from here
10:17We can also use image texture
10:19How to apply image on our object
10:21Simply you have to click on the base color
10:23And here
10:25You have to click on this small dot
10:27So this yellow colored dot
10:29I will click on it
10:31And as soon as I select image texture
10:33Here I will get the option
10:35To select the image
10:37Whichever we want to apply on our object
10:39So here you can see
10:41I have kept an image
10:43And I will use this image
10:45First of all I will remove the path from here
10:47Here I have to simply open
10:49After clicking on open
10:51I have to put the path
10:53And as soon as I select that image
10:55You can see my image is here
10:57But you can see
10:59The image is here
11:01I want to set it here
11:03You can see the image is coming here
11:05If I want to set it
11:07For that I will use
11:09UV editor
11:11Other than this
11:13UV editor is used in many other things
11:15For this when we will understand in detail
11:17I will explain it to you
11:19So here you can see
11:21First of all in object mode
11:23It is coming upside down
11:25Now I want that
11:27The image which is coming here
11:29In particular place
11:31I have to apply it
11:33Or I have to use particular color
11:35So how to do that
11:37First of all you have to select the object
11:39And you have to go to edit mode
11:41So first of all I will tell you
11:43If I will press A button
11:45And select the whole body
11:47You can see the whole body is in 2D shape
11:49You can see all the faces
11:51Are coming to me
11:53And according to the face
11:55Which is present here
11:57The color is being applied
11:59So if I select an individual face
12:01You can see
12:03The face is visible here
12:05And the way I have vertex
12:07Age and face
12:09In the same way
12:11I have given the option
12:13To select the face in 2D
12:15If you want to select the point
12:17Then you have to select the point option
12:19If you want to select the whole face
12:21Then you can click on it
12:23And select the whole face
12:25You can't drag and drop
12:27And move it
12:29For that you have to press G button
12:31And you can move it like this
12:33First of all I will tell you
12:35This panel is 2D panel
12:37And this side is 3D panel
12:39In 2D panel we have two axis
12:41One is X axis
12:43Which works from left to right
12:45And the other is Y axis
12:47Which works from top to bottom
12:49And here we have a third axis
12:51Z means from top to bottom
12:53And X means from left to right
12:55And Y means from front to back
12:57So in this we have two axis
12:59From X axis it will move from left to right
13:01And from Y axis it will move from top to bottom
13:03So I can move it from G button
13:05If I want to move it from left to right
13:07Then I will press G button
13:09And press X button
13:11So I will move it from left to right
13:13And if I want to move it from top to bottom
13:15Then I will press G button
13:17And press Y button
13:19So it will move from top to bottom
13:21You can see
13:23As I am moving it
13:25In this side
13:27The color is changing
13:29In this way
13:31You can adjust it
13:33And if you want to use
13:35A single color
13:37Then merge all the vertices
13:39Press M button
13:41And it will merge
13:43You can see a small dot
13:45And from G button
13:47I can use any color
13:49And that color will be applied
13:51If I keep it here
13:53Then my blue color will be applied
13:55If I unselect it
13:57Then you can see
13:59My blue color is applied
14:01If I select this face
14:03And if I want to convert it
14:05Then I will press U button
14:07And unwrap it
14:09Then it will become my face
14:11And I can scale it
14:13By pressing S button
14:15So in this way
14:17You have to keep all these things in mind
14:19And with the help of UV editor
14:21You can easily adjust
14:23Any color
14:25You can adjust it easily
14:27If you want to keep 4 circles
14:29Then you can set it
14:31So in this way
14:33For image
14:35We use UV editor
14:37And in every face
14:39Wherever you want to set the image
14:41You can do it with the help of UV editor
14:43There are a lot of things
14:45Which you have to know
14:47And after knowing it
14:49You will be surprised
14:51That in this way also
14:53Let's move ahead
14:55Last but not the least
14:57Our last is
14:59Texture painting
15:01Texture painting will also open here like UV editing
15:03Right now the video is going quite long
15:05So this is the option of texture painting
15:07And I will tell you about it
15:09Whenever we have to paint
15:11In a particular place in our character
15:13In any of his mouth
15:15Or in his body
15:17Or in any part of our model
15:19In any area
15:21Where we have to make textures
15:23We use texture painting
15:25In our old version
15:27Of Blender
15:29This option will not be available
15:31In our new version
15:33You will get most of the options
15:35So this was our whole concept of color
15:37In which we opened all four panels
15:39One by one
15:41And saw how it works
15:43And how it looks
15:45We will understand all this
15:47In detail
15:49One by one
15:51So see you in next video
15:53Till then
15:55Goodbye
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