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00:00So hello everyone, welcome back to the channel web4click
00:03So this was our first practical
00:06in which we saw its shape
00:08how we can increase or decrease its shape
00:11from different types
00:13Now let's go to our next option
00:15I will minimize them all
00:17Next option is our children
00:19In children we will get 2 options
00:21Simple and interpolated
00:24So let's understand them
00:26and first of all let's go to our new file
00:28So we have come to a new file of blender
00:30First of all, I will remove this cube
00:33and here I will take a plane
00:35First of all, I will come to the front
00:37by pressing one button of the plane
00:39and I will scale it a little and increase it
00:41I will press the S button and on the X direction
00:43i.e. on the red line, I will increase it a little
00:46In this way, my plane has come here
00:48Now my first job is
00:50that I will grow hair here
00:53For that, I will go to particles
00:55I will click on plus here
00:57In particles, I will get the option of hair
00:59I will click on hair
01:01and my hair will be generated in it
01:03There are a lot of long hairs coming here
01:05so I will reduce the length of the hair
01:07by 1 meter
01:09so that I can see it properly
01:11Let's go to the render view
01:13so that I can see its real view
01:15So let's go ahead
01:17First of all, I have to do this
01:19that these hairs
01:21I just told you that these hairs
01:23are not our real hair
01:25For this, we have to go to the render option
01:27and here
01:29we will get an option of curve
01:31In this curve option
01:33you have to always turn on
01:35the stripe option
01:37only then your real hair will be generated
01:39How much thickness do you have to keep?
01:41You will go to particles
01:43Always remember that your plane should be selected
01:45only then this particle option will be highlighted
01:47Now let's come to our next option
01:49whose name is children
01:51Now we have understood everything
01:53Now we will understand
01:55everything about children
01:57First of all, when we click on none
01:59we will not see any option
02:01at the bottom
02:03As soon as I make it simple
02:05you will see that the hairs are thick
02:07Now the second interpolated option
02:09as soon as I click on it
02:11you will see that the hairs will be thicker
02:13and I will be able to see it properly
02:15So let's first understand
02:17what is the difference between them
02:19and all their options
02:21one by one in detail
02:23First of all, I will click on none
02:25and all my hairs
02:27I will reduce them
02:29First of all, I will take one hair
02:31and show you what effect it will have
02:33As soon as I click on simple
02:35you will see that
02:37all around my one hair
02:3910 hairs are generated
02:41and why I am saying 10 hairs
02:43because our first option
02:45display amount
02:47I will increase it a little
02:49As you can see
02:51the first option
02:53will generate the amount of hairs
02:55as per the value you want
02:57If I increase it to 5
02:59you will see that
03:015 hairs are generated
03:03So in this way
03:05all around my one hair
03:07hairs will be generated
03:09If I change the value
03:11to 20
03:1320 hairs will be generated
03:15at one place
03:17means all around my one hair
03:1920 hairs will be generated
03:21Now let's see the second option
03:23As soon as I click on interpolated
03:25you will see
03:27this time my hairs
03:29are coming in front of me in a different way
03:31If I give one amount here
03:33then one of my hairs will be shown
03:35at the corner
03:37and as soon as I increase the value
03:39second hair will be generated
03:41on the other side
03:43Now I will increase the count
03:45all hairs will be generated
03:47in between
03:49means as soon as I increase the count
03:51all hairs will be generated
03:53in between
03:55So in this way
03:57there is a difference between
03:59simple and interpolated
04:01In simple hair
04:03all hairs are generated
04:05on all four sides
04:07and in interpolated
04:09our hairs
04:11will be distributed
04:13and in between
04:15all hairs are generated
04:17that's why it looks good
04:19Always use interpolated
04:21whenever you
04:23use hairs
04:25Now let's move to the next option
04:27Next option is
04:29Render option
04:31The more you increase the render amount
04:33the better you will see the hair
04:35Next option is
04:37Length
04:39Length is
04:41both interpolated
04:43and simple
04:45and in between
04:470 to 1
04:49Length will work
04:51If I want to increase the value
04:53then I can increase it
04:55So in a way
04:57100%
04:59and the length of the hair
05:01will be taken from the hair length
05:03whatever value I give here
05:05it will consider as 100%
05:07and not more than that
05:09If I want to increase it
05:11then I have to increase it
05:13from the hair length
05:15If I increase it from 2 meters
05:17then it will be 2 meters long
05:19and the percentage
05:21will be managed accordingly
05:23and you can reduce it as much as you want
05:25So always
05:27set the maximum value
05:29from here
05:31and here as a percentage
05:33I can use it
05:35Next option is
05:37Threshold
05:39Threshold option
05:41can be used for individual hair
05:43For now
05:45I will skip it
05:47when I will
05:49explain the roughness
05:51of the hair
05:53in detail
05:55Next option is
05:57Sheed option
05:59Sheed option
06:01you know
06:03from where it starts
06:05so from where
06:07the seed is planted
06:09from there
06:11we can change the location
06:13in both the conditions
06:15the location will be changed
06:17as you can see
06:19the hair is around the same hair
06:21so the location
06:23will be changed
06:25at the same location
06:27If I click on the Sheed
06:29and increase it
06:31then you can see
06:33the location is changing
06:35at the same location
06:37where it is planted
06:39so I can adjust it as I want
06:41Next option is
06:43Interpolated option
06:45Sheed option will work differently
06:47as I have shown you
06:49I have taken only one hair
06:51so the location will not change
06:53because
06:55no matter how much value I increase
06:57it will remain at the same location
06:59means when we will have
07:01only one face
07:03it will work
07:05as we have only one face
07:07so if I show you the value
07:09I have only one face
07:11so no matter how much I increase
07:13or decrease it
07:15it will not work
07:17For this
07:19it should have extra vertices or faces
07:21for example
07:23I want to go to edit mode
07:25as soon as I subdivide it
07:27you can see
07:29when I come back to object mode
07:31and sheed it
07:33you can see my hair is running
07:35means it should have face
07:37and vertices
07:39then only your hair will work
07:41so let's go to our next option
07:43Virtual parents and long hair
07:45we will show you
07:47when we will use these
07:49for now we will come to simple
07:51next we have two options
07:53size and randomized size
07:55this size will not work
07:57this size will not work
07:59this size will work
08:01when we will do it practically
08:03we will show you
08:05for now our next option
08:07is radius
08:09so around one hair
08:11we have 11 hairs
08:13if you can manage this gap
08:15with the help of radius
08:17how much gap you want to keep
08:19you can increase the radius
08:21so this gap will decrease
08:23or increase
08:25as you can see
08:27you can decrease the radius
08:29second option is roundness
08:31what will roundness do
08:33if you want to make
08:35hair equal
08:37means
08:39you want to make
08:41hair equal
08:43you can do it with roundness
08:45for example
08:47you can see
08:49hair is equal
08:51as soon as I increase roundness
08:53some hair will go up
08:55some hair will go down
08:57so like this roundness
08:59is between 0 and 1
09:01if we keep it on 0
09:03it will be equal
09:05and if we keep it on 1
09:07it will create some gap
09:09for now I will keep it on 0
09:11now I will show you
09:13this simple option
09:15if we have some
09:17hair like this
09:19then we will use
09:21for example
09:23if I keep it on 50
09:25then you will see
09:27it will look like a bunch
09:29if I keep it on 500
09:31then it will look like a bunch
09:33like this
09:35so
09:37if you want to make
09:39some hair like this
09:41then you can
09:43make it with the help of simple
09:45and if you want to make
09:47thick hair
09:49then you can make it
09:51with the help of interpolator
09:53then it will be equal
09:55for some time
09:57I will come to color mode
09:59and I will give some material
10:01to my hair
10:03if you want you can
10:05manage it more
10:07or you can use clamping
10:09now let's see
10:11how it works
10:13you can see
10:15hair is equal
10:17now I will change the color
10:19of my hair
10:23I will make it green
10:25now my hair is equal
10:27from top to bottom
10:29I want to reduce the gap
10:31from bottom to top
10:33so how to do that
10:35first you have to go to particles
10:37and here you will get an option
10:39clamping
10:41first option is clamp
10:43if I reduce it from 0
10:45then it will mix
10:47the roots of my hair
10:49like this
10:51you can see
10:53my top part will be like this
10:55so if you want to make
10:57thin hair from bottom
10:59and thick hair from top
11:01then you can manage it like this
11:03and if I want
11:05to reduce the gap
11:07from top to bottom
11:09then I will reduce
11:11the value from 0
11:13and if I increase it from 0
11:15then my top part will stick
11:17and bottom part will be as it is
11:19so clamping is
11:21a very good option
11:23let me show you
11:25this is my hair
11:27first of all I will
11:29create a gap
11:31to increase the gap
11:33I will increase the radius
11:35I will reduce the value from 0
11:37if I want to increase
11:39the gap from top to bottom
11:41then I will be reducing
11:43the gap from top to bottom
11:45until it sticks
11:47like this
11:49and this part
11:51I will fill like
11:53this
11:55you can create
11:57fire from this
11:59like this
12:01it works in interpolated
12:05it will mix the rest
12:07if you want
12:09so it will mix the bottom part and make the rest like this
12:14Let's go to our next option
12:16In clumping we have another option called shape
12:18Let me show you what this shape option will do
12:22The shape you are seeing here is thin from the bottom and wide from the top
12:27Let me first make it zero here
12:30If I change the shape after making it zero
12:32then I won't be able to see any changes when I change any value
12:36Let me make it zero again
12:38As soon as I clump it from the bottom
12:41and now I move the shape to the back
12:45then you will see that I can mix the top part here
12:52means I can mix the top part as much as I want
12:57and if I make it zero and move it to the front
13:02then I can increase the bottom part like this
13:07Let me make it zero
13:09If you want to clump it from the top
13:11then move the bottom part to the back
13:14then it will clump from the top like this
13:16and if you want to clump it from the bottom
13:19then move it to the front like this
13:23Now our next option is twist
13:25It works with the help of these two
13:27If these two are zero then it won't work
13:29Twist means it will rotate
13:31As soon as I increase the value here
13:33you will see how I can rotate it
13:35means it will twist and stick to each other
13:39I can rotate it as much as I want
13:41and twist it in between
13:43If I decrease it then it will twist on this side
13:46and if I increase it then it will twist on this side
13:48So you can twist your hair as you want
13:51If I clump its value from the bottom like this
13:55then I can twist it like this
13:58So you can manage your hair as you want
14:03Let me make it zero
14:05Let me make it zero
14:07If you look closely
14:09then you will see two more options
14:11Use Clump Curve and Use Twist Curve
14:15Let's look at them
14:17First of all, let me make the value zero
14:20so that the effect of these values will be gone
14:24First of all, let me make it close to the radius
14:28First of all, let me tell you
14:30these three options Clump, Shape and Twist
14:32Either you can use these three
14:34or you can use these two options
14:37How do they work?
14:39They work with the help of our graph
14:41and they work with the help of our value
14:43If you want to see its graph
14:45then simply click on it
14:47and a panel will open at the bottom
14:49You will see a small dot at the top
14:52This is a point of our graph
14:56If you click on anything in the middle
14:58then nothing will happen
15:00If you click on this dot
15:04and drag it down
15:06then the graph will work like this
15:09and as soon as I leave it here
15:11you will see that it will be clamped at the bottom
15:14Let me press CTRL Z
15:16If I drag this point down
15:19then you will see that it will be clamped at the top
15:22and the value at the bottom will be like this
15:24If you twist the value of the graph like this
15:27then the gap in the middle will be opened like this
15:30and if you twist it downwards
15:32then the gap in the middle will be reduced like this
15:35In this way, with the help of our graph
15:37these other things become easier
15:39Again, if you want to reset it
15:41then you will get options here
15:43As soon as you click on Reset Curve
15:45everything will be reset here
15:47If you want to reset it again
15:49then drag it up
15:51and all the effects will be removed
15:53This time, I will lower this curve
15:55and if I turn it back
15:57then you will see that
15:59it will twist inwards like this
16:01and if I turn it to the other side
16:03then there will be a gap in the middle
16:05In this way, with the help of the graph
16:07we can manage the gap in the middle
16:09by turning it up or down
16:11In this way, our second option
16:13works like this
16:15Use Twist Curve
16:17In this way, you can use
16:19the Twist option
16:21to rotate it
16:23or by adding a value
16:25you can rotate it like this
16:27Here, you get another option
16:29in Clump
16:31Let me show you what it does
16:33For now, I will remove it
16:35First of all, I will
16:37clump it downwards like this
16:39and I will rotate the twist
16:41like this
16:43I will increase the shape
16:45like this
16:47Now, you can see
16:49that there is a gap in the middle
16:51or you can see
16:53that there is a gap in the middle
16:55and we can manage it like this
16:57You just have to click it
16:59and it will stick to each other
17:01and if you move it
17:03from its position
17:05then you can adjust the value
17:07and manage it like this
17:09In this way, my clump
17:11twists and twists the hair
17:13from all sides
17:15Let me remove it
17:17So, this was the way
17:19of clumping hair
17:21Now, you have seen a lot of things
17:23First of all, we checked the shape
17:25then we checked the simple
17:27and interpolated
17:29Now, there are two options left
17:31Roughness and Nick
17:33In Nick, you get a lot of options
17:35When we make a girl's hair
17:37at an advanced level
17:39then I will explain it to you
17:41There are a lot of things
17:43which you have to understand
17:45First of all, whatever we have done
17:47in simple interpolated
17:49or clumping
17:51Now, let's make something
17:53practically so that
17:55we can understand it
17:57So, our next class will be
17:59a practical class
18:01and whatever options we have learned
18:03with the help of them
18:05we will make it
18:07So, let's meet in the next episode
18:09Till then, Goodbye
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