Dune Awakening - Official Extended Gameplay Presentation | 4K | gamescom 2024

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Dune: Awakening revealed an extended gameplay showcase sequence at Gamescom 2024. Join Creative Director, Joel Bylos, as he takes us through an extended look at the player’s journey from scavenging survivor to powerful spice hunter. This is your Arrakis.

Dune: Awakening is an open world survival MMO set on the most dangerous planet in the universe. Survive the desert by learning the ways of the Fremen. Expand your potential through combat, spice, building, and trade. As guild intrigue and warfare rage, control the spice and cling to power.

Dune Awakening coming to PC, PS5, XSX.

More about Dune Awakening here https://duneawakening.com/

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Transcript
00:00Hi everybody and welcome to this first glimpse at the gameplay of Dune Awakening.
00:05I'm really excited to welcome you into our world, but I want to point out a
00:09couple of things. First of all, this is a beta, it's beta footage, so you'll see
00:13bugs and you'll see things that need polish still. And secondly, our
00:17tutorialization is still a work in progress. With that said, let's get into it.
00:22The start of the game, Dune Awakening, begins off-world on this large
00:28spaceship. It is here, in the presence of the Reverend Mother, that character
00:33creation begins. Now the first thing you'll do is choose your preset avatar.
00:39Some of these are heavily inspired by the Denis Villeneuve movies. Once you've
00:45chosen a base visual look, you can then move into the depths of character
00:50creation and make choices about how your character feels, both in terms of age, but
00:55also a plethora of physical attributes.
01:02Our goal in giving players access to a detailed character creator is to really
01:07allow them to create the avatar that lets them fulfill their fantasy of
01:11living out their dreams on Arrakis.
01:16There are a multitude of hairstyles and other things such as tattoos for players
01:32to choose from. You can even choose different styles of lipstick and
01:37eye shadow.
02:01You can choose the muscle tone of your character, from height, arm thickness, leg
02:06thickness, neck length.
02:13Once you finish your character, you choose your name and enter the world.
02:20Once you've customized the avatar that you want to play in the game, well then
02:25we move into the second phase of character creation.
02:30The second phase of character creation is where you, as a person who may or may
02:40not know anything about Dune, get to make choices about who you were before the
02:45game starts. Where you come from, what caste you belong to in the Dune universe,
02:50and of course, perhaps most importantly, who your mentor was. Your mentor
02:58determines your starting set of skills when you enter the game.
03:28I hold at your neck the Gonjabal, the high-handed enemy. Don't pull away or you will die.
03:42Great plots are afoot in the Imperium and the currents of intrigue run deeply.
03:50Arrakis is the key and the Fremen, the Fremen are missing. You will go to Arrakis
03:59as our agent, prisoner. You have one task. Find the Fremen, wake the sleeper.
04:09You will know when it is done.
04:20Now we're going to jump ahead a little bit in the story here, skipping past
04:25several events just to sort of get into the early new player experience of the
04:29game. And you'll see that the player, after various shenanigans, wakes up here
04:36in a cave. And as we sort of look around the cave we'll notice that it's filled
04:44with Fremen and the remnants of, you know, this ancient culture.
05:02So now as the player takes their first steps in the world, they're really here
05:07amongst the dead. And so the first question they should be asking is what
05:11happened here? Who are these people? And, you know, this is just a place where we
05:17give players a little bit of time to adjust their settings, get a feel for the
05:22movement keys, and then move forward into the cave. And they'll stumble upon their
05:27first major interaction point, which is the Frem Kit. The Frem Kit in our game
05:33serves as both a backpack for the player, of course, but also really a guide.
05:40The Fremen used to pack these with interesting objects that they could use to
05:44survive in the desert, and it's no different for the player. So here they
05:47begin their first crafting experience, crafting a small scrap knife out of
05:52metal that was in the Frem Kit. These caves have been moisture sealed in order
06:01to preserve the moisture of those within the cave. And so the player, as they
06:04explore, will be able to use their scrap metal knife to pierce the seals and escape.
06:11So really this entire area, built using Unreal Engine 5, is just to sort of get
06:17the player and ease them into the path. A lot of survival games have very abrupt,
06:21very harsh beginnings, and we tried to, you know, make the experience of joining
06:26Dune Awakening just a little easier, just give people a little bit of a feel for
06:29the world before we really toss them out into the harshness that is the desert of
06:33Arrakis. So here we've crafted a heal kit, and we're going to use that to heal
06:38our character. And once we're healed, you'll see that our stamina bar in the
06:43bottom left appears. And now that we have stamina, we can climb. The climbing system
06:50in Dune Awakening is based in part on the one that we built for Conan Exiles.
06:54It's a free-form climbing system. It can be used to climb almost anywhere. And as
07:00you'll see later, the new technology available in Dune Awakening, such as
07:05suspensor belts, allows us to do even more interesting things with traversal.
07:15So once we finish that first little section, we're jumping ahead, we're going
07:19straight into the harsh real world of Arrakis. And here are your first steps on
07:24Arrakis. Your ornithopter has crashed, and you've got to escape from the crash
07:28site immediately, because the sandworm always comes. And what you have to keep in
07:37mind is, these are the little ones. So these are the first sandworms you
07:41encounter in the game. There's bigger ones later on. The other thing that you
07:46have to pay attention to as a player is sunstroke and heat. So if you see in the
07:51top middle of the UI here, we've got this sunstroke bar building up. The longer
07:56you stay in the sunlight, the more chance you have of getting into the
08:00sunstroke state. And of course, our player here, not the sharpest knife in the drawer,
08:04has decided to stay in the sun and try harvesting water from plants. So he has
08:08become sunstroked. Sunstroke gives you a debuff. It means that your water goes
08:13down much faster than it normally would. That means you'll need to drink more
08:18often. So stick to the shadows, avoid the sun. It will eventually wear off if you
08:24stay in shade long enough. So now that we've made our way out of the first part
08:31of the desert, and we're heading deeper in, we're going to start to harvest in
08:34the game world. So harvesting in a lot of these survival games is quite similar. In
08:38this case, we're picking up items, but we're about to pull out what's known as
08:42the cut array. What we do with the cut array is we analyze structures to find
08:46their weak points, and then we cut along those lines to break open the structures
08:50and gain the resources inside. This is like mining. We apply it both to rocks,
08:56we apply it to metals in the game world, and at the start of the game as a player
08:59you'll just be scrounging around picking up, you know, finding structural weak
09:02points in rocks that you can harvest, breaking them apart, and taking those
09:05pieces with you. Now we've jumped ahead a little bit, and we see that the player is
09:10starting to be affected by the spice in the air. And this means that players need
09:16to get somewhere safe, in shelter, before the spice overwhelms them and
09:20overwhelms their senses. And this is another large part of the game, we're not
09:24going to show too much of it today, but spice is a very important part.
09:31With the world broken apart by the War of Assassins, there are NPC bases
09:35scattered all over Arrakis. We're switching to a different character now,
09:40one who's slightly more advanced, and he's using his binoculars to mark an
09:43NPC outpost. We're going to mark that, that marker will then appear on our compass,
09:48and you're able to approach them in any way you like. In this case, our character
09:52uses a shigawaya claw, combined with a suspenser belt, to get up to high ground
09:58and approach the enemy base from above. Kind of one of the interesting things
10:01about Dune Awakening is just how you can combine the different abilities, and this
10:05is how traversal really plays into the game. Like you end up being able to
10:09attack these bases from any angle that you'd like. Now our player is going to
10:13craft the first gun in the game, known as a mauler pistol, which translates to
10:17you know, the basic kind of weapon in the game. As you may know, in Dune, bullets
10:22are not the preferred type of ammunition, instead it's darts, which are fired at a
10:27slower rate in order to try and attempt to pierce shields. Now this early in the
10:31game, enemies don't really have shields, so the player is going to sneak into the
10:35base from above, and use a combination of their early abilities. In this case,
10:38dropping out a grenade, then sneaking around the corner, and beginning to get
10:43into NPCs head-on. Now troopers are the basic shock troops of the universe, and
10:51their ability trees reflect that. Grenades, shigawara claws for moving
10:55around, and of course they're able to take down people with headshots. You can
11:01see how suspenser belts really allow you to change your approach to combat.
11:08Dune Awakening is at heart a third-person shooter, with melee and
11:15abilities, and it's the combination of melee abilities and range shooting that
11:21creates what we call combined arms in the game. Now we've taken a fair bit of
11:27damage in this battle, so we're gonna stop for a second to heal ourselves up
11:31with a bandage. Bandages heal over time, so you can't just heal yourself to a
11:36hundred percent, you have to actually get into safety, get behind cover, before you
11:40start using them. Now we're going to quickly switch to a slightly different
11:46character, to show off more of the melee that we have in the game, because you're
11:50about to see that when a character gets in close, it's melee time. This character
11:56has sword master abilities. First of all, the knee charge, which is about getting
12:00in close to do damage in combat, and then quickly setting up to a riposte,
12:04which allows you to parry and return massive amounts of damage to your enemy.
12:09Of course, later in the game when enemies have shields, melee is a much more
12:14emphasized style of combat, and you see that when a player is not really equipped
12:18to handle range characters, they have to fall back on their abilities to get in
12:21close. Now we've switched again, now we're going to switch to a set of mentat
12:27abilities. One of these abilities is known as battlefield calculation. Using
12:33battlefield calculation, the mentat is able to calculate from anybody that they
12:37see, what they're carrying and what they're wearing. Now we've dropped out
12:42our hunter-seeker, and we're using our hunter-seeker ability to take down
12:46enemies in the world really quickly.
12:54Obviously when you're playing with a friend, you want to combine your
12:58abilities and work together. In this case, the mentat is able to point out to their
13:02friend where people are in the world and how much ammo and stuff they have,
13:05and you'll see that when enemies go down sometimes, they go into a down-but-not-out
13:09state. It's up to you whether you execute them or continue to fight.
13:23After a quick reload, it's back into the battle with our friend coming from above
13:27and throwing out one more grenade.
13:40And once you've defeated your enemies in battle, sometimes you've just got to take
13:46their blood. In order to get water, the player is going to have to craft
13:53themselves this blood sack and this blood extractor and use it to harvest
13:58blood from their fallen enemies. Now in our game, it's not always a good thing to
14:05just take blood from people. It's potentially bad and can only be used for
14:09certain things. Once you've extracted the blood, you can then of course drink it, as
14:15you'll see here. The player takes a big sip from their blood bag, but when they
14:19do that, it causes a debuff because the blood is not exactly pure and drinking
14:24blood for water is not exactly a one-to-one scenario. So you'll see that
14:27our health bar got shorter while our water bar went up, and so being a blood
14:31drinker is not always looked upon in the right way.
14:38Of course, once you've played the game for a little while, you'll start wanting
14:43to build your own base, and the first part of that is placing down what we
14:46call a sub-thief console. A sub-thief console allows you to claim a small
14:51part of Arrakis as your own, but it does in turn mean that you'll start to owe
14:55taxes to the Emperor. So here we are with our building system, and you can see that
15:02we have two types of building here. We have the holograms, which show in the
15:05beginning. I call them solido projections internally, and we have the way that you
15:11fill in, which is by holding down the mouse button in this case. So the cool
15:17thing about this is it allows us to have this cooperative building system. So
15:22you'll see that one player places out the solido projections, and the other
15:27player fills them in with the materials from their inventory. This is just a way
15:30that lets people play together and build together in an interesting and exciting
15:34way. We've seen through our experience with Conan Exiles that some people just
15:40love to build in these games. So we've created a system called the blueprint
15:45building system that allows players to save a copy of their base as one of
15:48these giant holographics. Then they can take them out into the world and place
15:53them out wherever they like, and then rebuild. And we have another system in
15:58the game which allows you to take these, you know, big architectural designs of
16:02your buildings and sell them to other players on the exchange. Once again, this
16:06is a way to quickly move your base around the world. If you've got a design
16:09you like, you don't have to, you know, throw it out immediately. And it allows
16:13you to create these interesting masterpieces. It also, as you can see
16:16here, allows you to, you know, if you're not artistically minded and you don't
16:21like building big bases, you can buy them from other players.
16:27Once you finish crafting your base, you want to fill it with all kinds of
16:31machines, fabricators, and refineries. And of course, harkening back to the blood
16:38extraction we just did, we've got the blood purifier. So what we want to do is
16:42take the blood from our blood sac and deposit it into the blood purifier, and
16:46over time it will refine into lovely, fresh water, which can then extract into
16:52our lederjohns and carry with us out into the desert. While there's many
16:57varieties of fabricators that you can use to craft things in the game, one of
17:02the most exciting things is crafting yourself a vehicle. So we're opening the
17:06technology menu, and from here we're able to purchase the design for a
17:12sandbike. A sandbike is one of the early vehicles available to players in the
17:17game, and you can kit it out with different types of modules, including an
17:22extra seat, which allows you to bring your friends with you. So in this menu
17:27you can see we're fabricating ourselves a sandbike, and all the different parts
17:32of the sandbike have to be fabricated individually. So the player is going to
17:36the menu here, they're crafting different things which will make up
17:39their sandbike, and as you can see it prints out in this kind of 3D printer
17:43type way, where all the materials are turned into these particles which then
17:47come together to form the different pieces of the sandbike. And you can see
17:51it's sort of all happening in the background here, and if we go out into
17:54the world view you can actually see the pieces forming up inside the fabricator.
17:58So a base with lots of these fabricators going is actually pretty cool and pretty
18:02busy. Once we've done, we jump back in, we pull things out of the queue, chuck them
18:07into our inventory, and then we use the welding tool to place out vehicle pieces.
18:13Now again this is a cooperative activity, we've thought about multiplayer, so any
18:17other player could be working with you to place modules and pieces of this bike.
18:20And so we're going to assemble this bike, but of course when you work on larger
18:25vehicles and your friends are with you, you'll be able to work together to craft
18:30big things like transport helicopters or sand crawlers. And so we're going to add
18:35the body to this, and we're going to add an extra seat just in case we want to
18:39bring our friend with us out into the world. Once the bike's been assembled and
18:42fuelled up, you jump on and you can head out to explore the greater areas of Arrakis.
18:48Heading out into the world to explore can be a dangerous experience, and as you
19:01explore the universe you'll find certain dynamic events will occur. In this case
19:06the War of Assassins has claimed a new victim, a ship which falls from the sky
19:11spilling its loot all over the sand. So we head out there to see what we can get
19:17to harvest and gather as much as we can. Of course the problem is this is
19:23extremely visible to everybody in the nearby area, so people will be able to
19:27see this. And so in a PvP area you might suddenly find yourself coming into
19:31competition with other players. In a PvE area you might just find other people
19:36competing with you to get to the loot first.
19:46And of course at night time there are different kinds of threats, because while
19:52the heat of the day is dangerous, at night the Sardaukar patrol this area of
19:57the desert with huge spotlights searching for players. Now this player is
20:01over here harvesting dew with a dew reaper, sucking the water off the surface
20:06of these plants, and they've been captured and seen by the Sardaukar. And
20:12the Sardaukar send down troops who come floating down out of the sky to attack
20:17and destroy the players.
20:20Now of course as mentioned, traveling on the surface at any time risks drawing a
20:34sandworm. But there are certain things which we've created to draw players out
20:38of their comfort zones. So in this case there's a special type of sand here on
20:43the surface known as flower sand. Flower sand, according to the books, is the
20:48softest kind of sand, and players can use it to refine it into a variety of
20:52different materials that they need for crafting. So you want to come out into
20:56the desert and you want to try and find flower sand, but you have to be wary and
21:00pay attention, because as you harvest you risk drawing the attention of the
21:06sandworm.
21:18We've awoken the beast. The sandworm is coming. We spent too much time out here
21:22and it's coming to get us. Now you can see in the middle of the screen the
21:26indicator showing us that the sandworm is angry, and it's coming after us. And
21:29our only option now is to get back to rocky ground, or the sandworm is going to
21:34take us. I don't know how those guys survived that, but somehow they managed
21:41to get to the safety of the rock island.
21:48Once you've crafted your first ornithopter, you'll be able to take to
21:54the air and your entire perspective of the world shifts. From here it'll make
21:59traversing the world a lot safer, because you can avoid the sandworms. It'll also
22:03help you to go out into the larger world of Arrakis. Here we are in the Overland
22:10map, and we're going to make our way south until we find the place known as
22:15Harko Village. Harko Village is the current seat of the Harkonnen, after their
22:21city, Karthag, was destroyed in a nuclear explosion during the War of Assassins.
22:25There's more details like that in the lore of the game for players to discover
22:30and explore. So we're going to land at Harko, and we're going to explore the
22:36social space.
22:40Once you arrive in Harko Village, you'll be able to meet up with other players
22:45interact with them, trade, and create guilds. The game has a variety of social
22:52interaction mechanics, from emotes, to grouping, to a chat. Throughout Harko
22:58Village you'll also interact with story characters, follow the main story. You'll
23:06be able to meet vendors who will sell you exotic items.
23:13You'll be able to get a feel for how the factions are viewed in the world, and of
23:18course you'll be able to swear allegiance to one of the major factions,
23:21the Harkonnen or the Atreides. Swear your guild's allegiance and begin to take
23:27part in the politics of the Imperium.
23:34Once you've grouped up with friends, you should go out into the world and find
23:38Desert Imperial Testing Stations. These are dungeon-like experiences which you
23:44and your friends can work through together. So here we are landing our
23:49various Ornithopters outside of one of the Desert Testing Stations, and we're
23:55going to head in as a group. Now it's really important to prepare different
23:58skills and abilities. These areas tend to be more of a challenge, and it's great to
24:02work together to complement each other. So this is the skill tree. Here you can
24:08equip different types of abilities and techniques. We have three slots for
24:12abilities and three slots for techniques, and there are multiple different trees
24:18depending on the type of trainers that you've interacted with in the world. So
24:22our character here is going to equip a series of abilities that complements the
24:26rest of their group. In this case, Swordmaster techniques. Alright, so we're
24:32heading in, and of course you can use Suspenser Belts to traverse as you'd
24:36expect, and we're going to explore this Imperial Testing Lab.
24:52Testing Stations have storylines as well as enemies to fight and loot to be found.
24:59So you really want to go in here and enjoy the experience, playing through
25:05with friends, working together, using different weapons and trying out
25:09different techniques.
25:14Now this player has placed out a Portable Cover. It's a different ability
25:17to what we've seen before. You see that the enemies here have shields.
25:24Using the Flamethrower, it's easy to get through a shield because you can
25:27burn the air around them.
25:31And of course our characters are a little higher level than they were in
25:36the start of this video, so you're able to see that, yeah, we can take people down
25:41a little more easily. And of course when you get to the end of
25:44these areas, you find these really cool loot chests.
25:47And in these loot chests, you find specialized components that are used for
25:50crafting exotic weapons and items. The end game of Dune Awakening takes place
25:56in the deep desert.
25:59Giant Spice Blows will happen, drawing players from all around
26:03to try and harvest the Spice as quickly as possible.
26:07You want to get there first and you want to try and take as much Spice as you can
26:11before an enemy guild shows up to try and take it away from you.
26:16Now of course, if you're clever and you start to lose the battle,
26:20you might place out a Thumper and that limits the time in which people are able
26:24to take Spice, because then the big worm is going to show up.
26:40I hope you've enjoyed this brief glimpse at the gameplay of Dune Awakening
26:45and we're really excited to have you join us when the game releases.

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