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AI Wingman in DCS are not particularly smart, they have never been. Only very basic options and commands can be given, and scripts or pre-set options in the editor are required for advanced behaviour.
So, how can you improve the AI in any mission? After a few tests, I have found that the simplest solution is a basic "grinder": command the wingman to anchor, follow your timeline, go Out at A-pole and call the AI in. As you can see in this video, it works surprisingly well whilst being elementary to use.
AI Wingman in DCS are not particularly smart, they have never been. Only very basic options and commands can be given, and scripts or pre-set options in the editor are required for advanced behaviour.
So, how can you improve the AI in any mission? After a few tests, I have found that the simplest solution is a basic "grinder": command the wingman to anchor, follow your timeline, go Out at A-pole and call the AI in. As you can see in this video, it works surprisingly well whilst being elementary to use.
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Gaming