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  • 2 days ago
Transcript
00:00He's escaped again!
00:01No, wait, come back.
00:26Let's move!
00:30Missing an opportunity.
00:56What?
00:59What?
01:16Slimer went that way! Follow him!
01:18The employee handbook suggests you check out all significant alerts.
01:35Ghostbusters, what do you want?
01:36Just one moment. I'm looking up your file.
01:52No. Not at the present time.
01:53There it is. It seems oddly drawn to the containment grid.
02:09He's been fascinated with it ever since you added the viewer to the unit.
02:12Okay. Easy now, Cadet. I'll talk you through this. Use the proton stream to get his attention.
02:18No, not the containment unit. That's some highly sensitive equipment you're disintegrating there,
02:28kid.
02:29Oops, you let one out?
02:31That's my fault. I was fine-tuning the interspatial gasket this afternoon. I'll fix it. You two
02:35get those ghosts back.
02:36Hey, this'll work out great since you're already strapped into a pack. It's a perfect opportunity for some training.
02:52Taking the right precautions, Slimer's harmless. More or less.
03:04Not sure about the other guy, though.
03:06Okay. Let's go get him, then.
03:08Oh, and, uh, don't sweat the containment unit. It's easy to get excited your first time out with the proton stream.
03:26Egon will fix it in no time.
03:28Now, first and foremost, before things get out of hand, you want to get to know your proton pack. It can be your best friend out there in the field.
03:42Everything you need to know is displayed on the pack itself.
03:45Here's where you keep an eye on your current physical condition.
03:48The more green that's on the bar, the more damage you can sustain and still stay on your feet.
03:53This bar indicates your pack's heat level. When it gets to the top, you'll want to vent the pack and keep it from shorting out and resetting.
04:00For the most part, capturing a ghost is pretty straightforward. We break it into three basic steps.
04:05Sap them, cap them, and trap them. Spectral entities derive all their strength from an accumulation of PK energy,
04:11blasting them with your proton stream or other offensive equipment.
04:23identity physical board, not only negativeieder.
04:24That's better, that's better.
04:25Thank you so much.
04:30Everyone knows you go to the list after trying to examine.
04:35This area requires more samples to be nuanced in the physical加油 process,
04:40but we're not sure you've ever lost, in the terms of the top zones.
04:50...helps to dissipate that energy.
05:00Dissipating their PK energy also makes them easier to capture.
05:05Yeah, that's the stuff!
05:07See that overlay on the ghost?
05:09It indicates the current accumulation of a ghost's PKE.
05:11The more you disperse, the weaker it becomes.
05:13Hacks moving into the red, connect Bennett!
05:20What's that?
05:20There he is.
05:22Oh, yeah.
05:50Ooh, we lost Slimer.
05:56There it is.
05:58Ugh, and I thought Slimer was disgusting.
06:15All right, you've got it good and winded.
06:17Next stage, capital.
06:18You can project a capture stream or wrangler manually using miscontrol.
06:23On the other hand, the pack will detect when a ghost is sufficiently weakened
06:26and auto-select the capture stream setting.
06:29Get in there and throw a capture stream on that tub of gooey.
06:33Fantastic, you've got it.
06:35As soon as your ghost is in your capture stream,
06:37the slam meter begins to slowly charge.
06:40If you want to accelerate the slam meter charge,
06:43you can wrangle or counter-wrangle the ghost at the end of the line.
06:46Here's how you do that.
06:47Watch the ghost.
06:49When he makes a dash in one direction,
06:51you pull the stream quickly in the other.
06:53Give it a shot!
06:57Good work!
06:59Fantastic, you've got it!
07:01Make sure your pack's slam meter is charged.
07:03Let him have it.
07:04Keep it centered in the cone and let the trap do the work.
07:09Keep it centered in the cone and let the trap do the work.
07:31Keep it centered in the cone and let the trap do the work.
07:33When he zigs, use that, kid.
07:58Left and right.
07:59And there!
08:06Oh, yes!
08:07One escapee accounted for.
08:09Oh, and always remember to retrieve your trap.
08:11Did you get them?
08:17Ah, we're batting 500.
08:19Slimer slipped out.
08:20Our cadet bagged his first one, though.
08:22Very nasty customer.
08:24Oh, and you've got to be very careful about crossing the streams.
08:27In a word, don't do it.
08:29Seriously.
08:30Stings like the Dickens, too.
08:31Hey, how come this mump gets all the new stuff?
08:38He's our new experimental equipment technician.
08:41He gets a cool title, too?
08:43It means he gets to carry around a bunch of untested, extremely dangerous hardware that,
08:47if not handled correctly, could blow him somewhere into New Jersey.
08:50Oh, this knucklehead lugs around our very dangerous prototype hardware that could potentially
08:55blow us into New Jersey.
08:57Thanks.
08:59Keep the title, kid.
09:00It'll work hard for you.
09:04Scooter?
09:05We need to go.
09:06Let's roll.
09:09Where to, Ray?
09:11The Sedgwick Hotel.
09:13It's the first place that little spud will go.
09:25That disgusting green blob is up on the 12th floor again, wreaking havoc.
09:30I demand a refund right now.
09:33Sir, if you check the fine print on our invoice...
09:36Invoices.
09:37Invoices.
09:38Right, invoices.
09:40You'll see that your warranty on re-haunting expired some time ago.
09:47You should have taken the extended service agreement.
09:50I'm getting some interesting P.K.E. spikes here.
09:57Disturbances don't seem to be exclusive to the 12th floor.
09:59I'd like the chance to look around the building a little more.
10:02Good.
10:02Dig up what you can.
10:04That little greenie shouldn't cause us too much trouble.
10:06Well, hello.
10:13You're perfectly safe now, miss.
10:15The Ghostbusters are here.
10:17Back off, loser.
10:18Never gonna happen.
10:21That approach rarely works with me.
10:23I'll show you why later.
10:24By the way, cadet, we get paid by the job, not by the hour.
10:39Let's go.
10:45By the way, cadet, we get paid by the job, not by the hour.
10:49Let's go.
10:50Let's go.
10:54All right, Ace.
10:58Get ready.
11:00Dr. Stance, if you'd do the honors.
11:02Proud to, Dr. Venkman.
11:05Part of our settlement with the city,
11:08proton packs must remain off in heavily populated public areas.
11:12And in close quarters.
11:15Nice.
11:16Now we got another plaintiff.
11:21Oh, come on, Ray.
11:22I'm the one that gets a face full of slime every time the little green buddy escapes.
11:27He doesn't even know me, Willard.
11:29Watch it.
11:30Contact.
11:34Ah, yow.
11:43All right, showtime.
11:45We wear him out.
11:46Then we capture him.
11:47That's what your proton stream is for.
11:49You've got him on the run.
11:56Come on, let's go.
11:57Peter.
11:58Nah, I've seen this one already.
12:00Know how it ends.
12:01You two have fun, though.
12:02I'll cover the elevators and escort any ladies safely to their rooms.
12:07Yeah, okay.
12:09And this signal looks just like your elusive little targeted entity.
12:13Stop staring at me.
12:26You're creepier than that ghost.
12:28Go down with Ray.
12:33You're making the right career move, believe me.
12:35But also missing a great time with old Doc's dads down there.
12:38You're making the right career move, believe me.
12:57But also missing a great time with old Doc's dads down there.
13:09Stop staring at me.
13:10You're creepier than that ghost.
13:12Go down with Ray.
13:13Your meter will flash and buzz when it detects a potential signal.
13:33The pair of goggles are linked directly to your active PKE meter.
13:36This lets you see otherwise undetectable phenomena while you track it.
13:39Ghost trails, object auras, all kinds of cool events.
13:42Now, when the center bar peaks, you're headed in the right direction.
13:46When it's flat, you're following a cold trail.
13:49Line the target up with the smallest circle for the best scan.
13:57We better get a scan.
14:07Nope, losing the signal.
14:10Way to go!
14:12We better get a gun.
14:31Yay!
14:33I don't know.
15:03Well, if we're going...
15:13Follow my lead.
15:24Red signifies a hidden ghost.
15:26Green indicates an environmental paranormal anomaly.
15:29Blue means an active...
15:31Try a different direction.
15:33Getting warmer.
15:54Warmer.
15:59Remember, you're red hot.
16:29Careful, getting a good scan is sort of like taking a good snapshot.
16:56Careful, getting a good scan.
17:26Whoa, he's definitely been here.
17:35An active sample is something you can collect, like a cursed artifact.
17:39We get paid extra for everything we scan and collect.
17:49Then we roll it back into research and development.
17:52The extra funds let us experiment with new equipment and offensive technologies,
17:55which in turn you get to wear on your back to test.
17:59Remember, you can always review techniques, tutorials and equipment in your online Ghostbusters field manual.
18:05It's all accessible from your PKE meter.
18:11Right! I don't feel good!
18:15Peter, come in. You okay?
18:19Uh-oh, man down. We've got a man down. Go, go, go!
18:23Come on, shake a leg! You can move faster than that, can't you?
18:27Double time, cadet!
18:41Hey, over here!
18:46He's been slimed! Again!
18:48Hustle over here and help him up, will ya?
18:50How did this even happen? I was covering the elevators!
18:54That mutant strumbly snuck up on me.
18:58Gah! Funked the fire again!
19:01When one of us goes down, we always help each other out.
19:05It's all about teamwork.
19:07Oh no, my friend. That was back in the pre-slaming era.
19:11Right now, it's all about payback.
19:14You guys need to get down here immediately.
19:16Our live-in science experiment is tearing apart the lobby, and he's not alone.
19:20More ghosts? But we gave this hotel a clean bill of health five years ago.
19:25New people die every day.
19:26Call the elevator, Junior.
19:31I'm not taking the stairs. Today's not my cardio day.
19:38All right, Slimer. You've had your fun. The elevator's off-limits.
19:47Egon, come in. I think we're stuck in the elevator.
19:53We need some help.
19:54Think we're stuck? Well, let's see.
19:55Think we're stuck?
19:56Think we're stuck?
19:57Well, let's see.
19:58Think we're stuck?
19:59Think we're stuck?
20:00Think we're stuck?
20:01Well, let's see.
20:02Think we're stuck?
20:03Never mind the onion head for now.
20:04The ghost with the red cap is fighting hard to do his faces.
20:06Come on. He's a New York bellhop. Just flip it, you know what I mean?
20:08And the old person.
20:09And the ghost with the red cap is fighting hard to do his faces.
20:11Well, let's see I think we're stuck
20:28Come on, he's a New York bellhop
20:41Pour it out
20:47Aim, team
20:49It's a whole bunch of them
20:54To the right
20:57Check your aim
21:05Ah, burn
21:11I've got a hold on it
21:15You own that creep
21:21Hey, watch it
21:23Hold on there
21:41Hey, I'm on your side
21:46Up there
21:48Watch out, would you?
22:01Not much longer
22:01Look behind you
22:15Aim high
22:21Ow
22:23That convulsive PK shockwave really stirred the nest
22:31Man, this lobby is so wrecked
22:34Can we please call Winston and tell him his night off is officially ended?
22:37More of them
22:43Uh-oh
22:59Here they come
23:00Ow
23:04Easy
23:17Ow
23:21That was
23:21Ow there
23:23He screwed up a hornet test, kid
23:30Crossing the strings is technically a fireable effect
23:33They split up
23:41Ray, follow me
23:42The others are floating back upstairs
23:43Venkman, you two pull our friend Slimer into a trap as fast as you can
23:47There's a massive bulge in these spikes indicating this isn't just some routine clearing job
23:51He gets so bossy when he hasn't had his nap
23:55I have to wait
24:00Through the turtle
24:01comes to his.
24:02You can walk
24:03I'm on him
24:03He keeps swimming
24:17So, let's go.

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