Why Labyrinth Zone 2 is absolutely broken in Somari

  • 14 years ago
Chinese programmers are idiots and forgot to implement collision checks for the roofs.

I'm running a Lua script that lets you see how many pixels Somari is running a frame, 14 is the fastest achievable in the engine with the zipping glitch (Unless you count the Y speed and springs). Many thanks to 'true' for making this possible.

Please note that this isn't the fastest possible way to beat Labyrinth Zone, it is merely a demonstration of how game breaking the zipping glitch is.