Power Stone Gameplay - Falcon Arcade - Sega Dreamcast

  • 9 years ago
Power Stone Gameplay

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Power Stone is a fully 3D arena fighting game series made by Capcom. Power Stone was initially released on the Sega NAOMI hardware and later ported to the Dreamcast. In February 2006, Capcom ported the entire series to the PlayStation Portable with a few enhancements: most notably, the PSP version of the original Power Stone included the four new characters introduced in Power Stone 2. An anime TV series based on the game ran in 1999 from April 3 to September 25.

The original Power Stone featured ten characters.

Gameplay involves selecting a character and then proceeding to battle the other characters, one at a time, in various locales. The three-dimensional fighting includes the ability to use special attacks as well as to pick up and fight with such objects as tables, chairs, rocks and bombs. During battle, "Power Stones", resembling gems of different colors, appear in the arena. If a character collects three Power Stones, he/she transforms into a more powerful version of himself/herself. He/she will then be able to use one of two super special attacks: generally a massive long-range power attack and a grab or close-range move. The powered-up mode only lasts until the power bar is fully drained, during which the special attack can be executed (which completely depletes the power bar) or other, lesser special moves can be executed (which only use a small portion of power). Each match continues until the life bar of one of the two characters fighting is depleted.

There are 10 characters in the original Power Stone.

Edward Falcon
Wang-Tang
Ryoma
Ayame
Rouge
Jack's
Gunrock
Galuda
Kraken
Valgas

Apollus

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