64番街 -A DETECTIVE STORY- / 64th. Street - A Detective Story (Japan) Jaleco 1991 ノーミスALL 連付/某市長のようなもの使用 Player うわらば 収録Ver ThunderMAME32+0.106X FF外伝です。ものがたりがよくわかるようにデモ画面から収録してます。
mame replay site http://replayburners.web.fc2.com/
64番街 -A DETECTIVE STORY-
発売年:1991
開発/発売元:ジャレコ
ジャンル:格闘アクション
コントローラ:8方向レバー+2ボタン
システムボード:ジャレコ メガシステム1
CPU構成[68000 (2)] 音源チップ[YM2151, OKI6295 (2)]
1930年代末に起こった社長令嬢誘拐事件の解決のために雇われた、64番街に探偵事務所を開くリックと助手のアレンの物語。ゲームの内容は、奥行きのあるタイプの横スクロール格闘アクションゲームである。8方向レバーと2つのボタンで操作する。レバーとボタンの組み合わせと、コマンド入力により多彩な技を使用できる。また、2P協力の必殺技もある。
ストーリー:
ある夜の事務所で彼らが事件の整理をしていたときだった。ノックも無しに中年の紳士が、息をきらして駆け込んできた・・・
[出典:64番街 業務用販促チラシ(ジャレコ)]
64th. Street - A Detective Story (c) 1991 Jaleco Co., Ltd. [Japan Leisure].
2 selectable detectives, each with different fighting styles, attempt to solve cases by beating up each criminal they encounter in this side-scrolling beat'em all. Lots of special items can be found by throwing enemies into the background and breaking things.
- TECHNICAL -
Jaleco Mega System 1-C Hardware
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : 68000 (@ 7 Mhz)
Sound Chips : YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)
Players : 2
Control : 8-Way Joystick
Buttons : 2
= [A] Punch, [B] Jump
- TRIVIA -
Developed by C.P. Brain, 64th. Street was released in March 1991 by Jaleco. It is a precursor to Jaleco's "Rushing Beat" series on the Nintendo Super Famicom. The series' main character (Rick Norton) shares both the name of the main character (Rick) with the appearance of the supporting character (Allen).
The game's two protagonists make a cameo appearance in another Jaleco game, "Chimera Beast".
This game is probably the earliest (and sadly, one of very, very few) beat 'em up that allows the player to throw the enemy into the background, providing both an increased damage output and a somewhat nice looking dose of scenario destruction. Another game that allowed for this particular move to be performed was the Super Nintendo adaptation of Batman Returns, by Konami.
- TIPS AND TRICKS -
Massive throw damage: When you grab an enemy, pressing Up on the joystick followed by the Attack button will make you throw the enemy onto the background, dealing quite a bigger amount of damage than the regular side throw; and in some cases (like in levels 2 and 3), it'll allow you to kill an enemy with a single move.
- STAFF -
Executive producer : Tokuhiro Takemori
Director : Shigeru Hashimoto
Planning : Y. Hiroyama
Program : Manbou, Sin Fuzihiro
BG Design : Helluder, Reiko Takano, Yamagata Tsubasa, Garadou
Character design : Mamoru Horikoshi, Shigeru Hashimoto
Hyper adviser : Myaa
Sound : Kiyoshi Yokoyama, Studio O.K.
- SOURCES -
Game's rom.
mame replay site http://replayburners.web.fc2.com/
64番街 -A DETECTIVE STORY-
発売年:1991
開発/発売元:ジャレコ
ジャンル:格闘アクション
コントローラ:8方向レバー+2ボタン
システムボード:ジャレコ メガシステム1
CPU構成[68000 (2)] 音源チップ[YM2151, OKI6295 (2)]
1930年代末に起こった社長令嬢誘拐事件の解決のために雇われた、64番街に探偵事務所を開くリックと助手のアレンの物語。ゲームの内容は、奥行きのあるタイプの横スクロール格闘アクションゲームである。8方向レバーと2つのボタンで操作する。レバーとボタンの組み合わせと、コマンド入力により多彩な技を使用できる。また、2P協力の必殺技もある。
ストーリー:
ある夜の事務所で彼らが事件の整理をしていたときだった。ノックも無しに中年の紳士が、息をきらして駆け込んできた・・・
[出典:64番街 業務用販促チラシ(ジャレコ)]
64th. Street - A Detective Story (c) 1991 Jaleco Co., Ltd. [Japan Leisure].
2 selectable detectives, each with different fighting styles, attempt to solve cases by beating up each criminal they encounter in this side-scrolling beat'em all. Lots of special items can be found by throwing enemies into the background and breaking things.
- TECHNICAL -
Jaleco Mega System 1-C Hardware
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : 68000 (@ 7 Mhz)
Sound Chips : YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)
Players : 2
Control : 8-Way Joystick
Buttons : 2
= [A] Punch, [B] Jump
- TRIVIA -
Developed by C.P. Brain, 64th. Street was released in March 1991 by Jaleco. It is a precursor to Jaleco's "Rushing Beat" series on the Nintendo Super Famicom. The series' main character (Rick Norton) shares both the name of the main character (Rick) with the appearance of the supporting character (Allen).
The game's two protagonists make a cameo appearance in another Jaleco game, "Chimera Beast".
This game is probably the earliest (and sadly, one of very, very few) beat 'em up that allows the player to throw the enemy into the background, providing both an increased damage output and a somewhat nice looking dose of scenario destruction. Another game that allowed for this particular move to be performed was the Super Nintendo adaptation of Batman Returns, by Konami.
- TIPS AND TRICKS -
Massive throw damage: When you grab an enemy, pressing Up on the joystick followed by the Attack button will make you throw the enemy onto the background, dealing quite a bigger amount of damage than the regular side throw; and in some cases (like in levels 2 and 3), it'll allow you to kill an enemy with a single move.
- STAFF -
Executive producer : Tokuhiro Takemori
Director : Shigeru Hashimoto
Planning : Y. Hiroyama
Program : Manbou, Sin Fuzihiro
BG Design : Helluder, Reiko Takano, Yamagata Tsubasa, Garadou
Character design : Mamoru Horikoshi, Shigeru Hashimoto
Hyper adviser : Myaa
Sound : Kiyoshi Yokoyama, Studio O.K.
- SOURCES -
Game's rom.
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🎮️
ゲーム