Subway Surfers Hack 2017 - Coins & Keys for Android - iOS

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Subway Surfers is an endless runner mobile game co-developed by Kiloo[1] and SYBO Games,[2] private companies based in Denmark. It is available on Android, iOS, Kindle, and Windows Phone platforms. Players of the game take the role of teenage hooligans who, upon being caught in the act of applying graffiti to (tagging) a metro railway site, run down the tracks to escape the Inspector and his dog. As the hooligans run, they grab gold coins out of the air while simultaneously dodging collisions with railway cars and other objects, and can also jump on top of the trains to evade capture. Special events, such as the Weekly Hunt, can result in in-game rewards.

Subway Surfers was released on 24 May 2012[3] with updates based on seasonal holidays. Since January 2013, updates have been based on a "World Tour" theme, which updates the setting of the game every three weeks.
Jake is the default Subway Surfers character. All other characters must be "unlocked", which is done in one of two ways. Some characters are unlocked via the collection of character attributes in the course of the game. An attribute may be an article of clothing (such as a hat) or a prop (such as a stereo). Other characters are available by spending coins in-game.

The Inspector and his Dog chase the characters. While they are always the same character, his uniform changes according to the location. During the New Orleans edition, the Inspector was replaced by Frankenstein with a skeleton dog. During the second London, North Pole and Winter Holiday editions, he was dressed as Santa Claus. During the second Rome edition and third Paris edition, he was dressed as the Easter Bunny. During the Prague edition, he was dressed as the Knight.
Subway Surfers received mixed reviews. Critics praised the game's visual style, intuitive controls, and entertaining gameplay, but criticized it for its monotonous world and unresponsive controls. Aggregating review websites GameRankings and Metacritic respectively gave the game 71% based on 8 reviews[5] and 72/100 based on 6 reviews.[4]

Dan Griliopoulos of Pocket Gamer gave the game a score of 5 out of 10, praising the game's fun gameplay and free access, but criticizing the game's controls and parsimonious game design.[9]

Gamezebo’s Dant Rambo scored the game 3.5 out of 5, writing "It makes little attempt to stand out from other endless runners, but it’s hard not to appreciate the polish of Subway Surfers. The controls are responsive, the gameplay is addictive, and it doesn’t try and force you into spending cash on in-game items.”[7]

Other reviewers were not as critical. 148Apps and TouchArcade gave the game 4/5.[6][11] Reviewers from The Apps Depot and Apple’n’Apps were impressed, scoring the game 4.5 out of 5.[8][10]

Casual players reviewed the game more favorably. Users of Google Play and iTunes gave the game 4.5 out of 5.
SYBO Games is a mobile game developer company located in Copenhagen, Denmark founded by Creative Director Sylvester Rishøj Jensen and CEO Bodie Jahn-Mulliner. They are mainly known for being creators and IP right owners of the game application Subway Surfers that they developed together with Kiloo. The game is by far the most played game ever created in Denmark,[1] and is one of the most downloaded games in the world.

The game is about a hooligan character that graffitis a metro railway escaping a grumpy inspector and his dog and was originally created in Unity (game engine) for iOS although SYBO Games have expanded their games to other platforms like Android and Windows Phone.

They have also released another mobile game called Blades of Brim. Like Subway Surfers, this is also a freemium title with in-app purchases
Knowing each other from the leading animation institution in Denmark, The Animation Workshop, Creative Director Sylvester Rishøj Jensen and CEO Bodie Jahn-Mulliner founded SYBO Games in 2010 as a consequence of winning 1st prize for best animation movie at Hamburg Animation Award 2009.[13][14]

The movie was about a young graffiti troublemaker who was running away from a railway security guard and his dog, leading the founders to create the game based on the small film. Pitching the game idea for Danish Film Institute, New Danish Screen sponsored SYBO Games’ initiative for the game[15] resulting in a release three years later.

Before they launched Subway Surfers, they also created the game apps Powerflow [16] and Cosmic Cab.[17]

Today, the game studio is completely self-owned and continues to develop regular updates for Subway Surfers,[18][19] while also creating other games for mobile devices.
The core of SYBO Games' game concepts and business model has proven itself effective without any need to spend money on marketing while the company earn money from in-app upgrades and ads.

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