GEN Streets Of RAGE STAGE 1
Three games in the series were released between 1991 and 1994. The first entry, Streets of Rage, introduces the four main characters, three young former police officers known as Axel, Blaze, and Adam, and Mr. X, an evil mastermind. It is the only game in the series to feature a special attack that defeats all non-boss enemies on-screen. Streets of Rage was supported by Sega's Mega Drive/Genesis, Master System and Game Gear consoles.
The next entry in the series, Streets of Rage II, had new music (influenced by early '90s club music) from series composer Yuzo Koshiro and newcomer composer Motohiro Kawashima, more defined graphics and a larger selection of moves. It also introduced two new characters, Eddie "Skate" Hunter, and Max Thunder (or Sammy "Skate" Hunter and Max Hatchett in some regions). Like the original title, Streets of Rage II was playable on Sega's Genesis, Master System and Game Gear.
The third entry to the Streets of Rage series, Streets of Rage 3 was less well-received than its predecessors. Despite some enhancements, it has been seen as very similar to Streets of Rage II. This entry to the series added a more complex storyline told using cutscenes. The Western version released featured increased difficulty, with other elements altered or censored from the Japanese release. The music, again composed by Koshiro and Kawashima, was also criticized for being radically different to the music from the first two games. Unlike the two foregoing titles, Streets of Rage 3 was available only on the Genesis.
The next entry in the series, Streets of Rage II, had new music (influenced by early '90s club music) from series composer Yuzo Koshiro and newcomer composer Motohiro Kawashima, more defined graphics and a larger selection of moves. It also introduced two new characters, Eddie "Skate" Hunter, and Max Thunder (or Sammy "Skate" Hunter and Max Hatchett in some regions). Like the original title, Streets of Rage II was playable on Sega's Genesis, Master System and Game Gear.
The third entry to the Streets of Rage series, Streets of Rage 3 was less well-received than its predecessors. Despite some enhancements, it has been seen as very similar to Streets of Rage II. This entry to the series added a more complex storyline told using cutscenes. The Western version released featured increased difficulty, with other elements altered or censored from the Japanese release. The music, again composed by Koshiro and Kawashima, was also criticized for being radically different to the music from the first two games. Unlike the two foregoing titles, Streets of Rage 3 was available only on the Genesis.