Visionaries Knights of the Magical Light EP12 - Honor Among Thieves
Merklynn gives the Spectral Knights a magic crystal which will warn them of impending danger. But Darkstorm soon learns that the crystal can be neutralized by an enemy who is wearing a "Cloak of Concealment". After Reekon infiltrates New Valarak and steals the crystal, Ectar and Arzon are forced into a dangerous game of subterfuge in order to get it back.
The story is set on the fictional planet of Prysmos, a futuristic society where all technology and complex machinery suddenly cease functioning, and its citizens are forced to rely on ancient magic to survive. This happens when the three suns of the planet align and their combined radiation emissions deactivate all technology on the planet, similar to an electromagnetic pulse effect. The titular Visionaries are knights who are split into two factions: the heroic Spectral Knights and the evil Darkling Lords. The Visionaries who wish to gain the usage of magic is invited to a competition by the wizard Merklynn. After surviving traps, dangerous creatures, and each other, survivors are rewarded with unique animal totems affixed to their armor chestplates; these talismans are based on the bearers' individual attributes while allowing them to transform into their specific creatures.
The story is set on the fictional planet of Prysmos, a futuristic society where all technology and complex machinery suddenly cease functioning, and its citizens are forced to rely on ancient magic to survive. This happens when the three suns of the planet align and their combined radiation emissions deactivate all technology on the planet, similar to an electromagnetic pulse effect. The titular Visionaries are knights who are split into two factions: the heroic Spectral Knights and the evil Darkling Lords. The Visionaries who wish to gain the usage of magic is invited to a competition by the wizard Merklynn. After surviving traps, dangerous creatures, and each other, survivors are rewarded with unique animal totems affixed to their armor chestplates; these talismans are based on the bearers' individual attributes while allowing them to transform into their specific creatures.