• 2 months ago
Join members of the development team at Team Asobi for a behind-the-scenes look at Astro Bot, including playful animations, environment, sound, and more charming features used in creating this platformer game.
Transcript
00:00♪ ♪ ♪
00:13I think the charm of it comes from its round shapes and endearing looks.
00:18Think about a little bean-shaped robot that has a giant head that looks like a 60s TV.
00:24The design of Astro that is slightly kind of like, you know, baby-like,
00:28a little bit clumsy, and the animation of course plays a massive part into that.
00:58You can touch anything, you can break anything, you can do anything in this world.
01:03You can lead with the user, and you can explore a lot.
01:10Another big part of, you know, the game being charming is, you know, what you hear.
01:16The music has to be there so that you actually want to run around and jump, jump, jump,
01:20because the music is actually inviting you to do that.
01:28What do you hope for the people who play this game?
01:38For me, it will be engaged on two levels.
01:41Like one that is just smiles and joy as a child, and as a parent,
01:46potentially having the chance to rekindle that fire of your youth.
01:50You basically just grin all the way playing this game.

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