• 2 months ago
Transcript
00:00Hey, how's it going? Dave2D here. So NVIDIA recently announced their GeForce RTX lineup,
00:09some hardware for desktop gaming that looks honestly quite interesting. But I wanted to
00:14talk about how that whole GeForce RTX lineup translates into hardware for laptops. And
00:23where do we begin? Okay, let's kind of talk about performance first. Normally, at any
00:28kind of like announcement of hardware, especially with NVIDIA, they will kind of showcase the
00:32new hardware and then compare it to the old hardware and give you some really hard facts
00:37like you know, it's 8% better, 10% better, 20% better, whatever it is, it's usually a
00:41snooze fest. But by the end of the presentation, the audience kind of says, hey, I have a general
00:46understanding of how much better the new product is compared to the old product. But they didn't
00:51do that this year, because GeForce RTX is kind of a, it's a different beast. It's kind
00:55of like a reconceptualization of what gaming hardware is instead of kind of using teraflops
01:01and measuring it through that kind of like traditional measurement. They're using a new
01:07type of metric that focuses on ray tracing capabilities. And it's something that the
01:12older generation of cards like the 10 series or earlier, were just terrible at. So it's
01:17no surprise that the RTX series is so much better at this particular metric. But if you
01:21look at the actual utility of RTX, like if you look at the actual usability of ray tracing
01:27and all of the kind of cool stuff that comes with it, it's, it's not for now. It's for
01:33the future. And if you look at games like right now, I don't think it'll be as substantial
01:38as we might hope because yeah, you're getting more CUDA cores, you're getting more efficient
01:41hardware, you're getting faster RAM, but the marketing math just doesn't check out that
01:45performance bump that they're claiming is really catered towards ray tracing operations,
01:49which is great and everything. But in 2018 and even 2019, that's not the real metric
01:55that I think we should be looking at when it comes to gaming performance. So when it
01:58comes to laptops, yeah, RTX is going to be nice, but I don't think it'll be like, it's
02:03not gonna be a massive jump. That's, that's what I'm saying. The other thing I want to
02:07talk about is wattage. So if you look at the numbers, RTX GPUs draw a lot of wattage. That
02:122080 is pulling like 215 watts, which is quite a bit more than last year's 1080. And when
02:17you shrink it down into like a laptop version or even a Max-Q version, you're going to have
02:21a tough time cooling something like that, even in a thick boy like this. So realistically
02:26speaking, we're looking at the 2060s or the 2050s to be able to fit into like a more traditional
02:30gaming laptop chassis. Those probably won't come out until the very end of this year or
02:34maybe early 2019. Now, the last thing I want to talk about is just kind of the direction
02:38of this whole RTX hardware. So in the laptop industry, I said this last year, the whole
02:44shift of mobile gaming has been towards like faster and smoother screens. And like we saw
02:49this year, more laptop companies are putting 120 Hertz screens, 144 Hertz screens into
02:54their devices. Even entry-level gaming laptops have faster screens than they did a couple
02:58years ago, which is great. But this whole RTX stuff is focused on image quality. They're
03:03so focused on like that hyper-realistic look, which is awesome. Like I appreciate what they're
03:09going for, but in this current generation of mobile hardware, it doesn't fit that flow
03:16of hardware. Like we're looking at demos with incredible visuals, but you take a huge hit
03:21on frame rate. So we still have to hit that real-time ray-traced look. We're talking 60
03:24frames per second, 1080p, which is still really impressive, but it just isn't how I play my
03:29games right now. Right now, if you have good hardware, I like to go for high frame rate,
03:32really smooth visuals, and not worry so much about image quality because when you're playing,
03:36you're just like focused on the, at least just for the games that I play. So I don't
03:41know. RTX is cool. And I think in the future, it's going to be like really, really cool.
03:45The whole ray tracing stuff and as developers pick up on it. But right now, if you're looking
03:49at a gaming laptop, RTX is neat, but it's not that neat. Okay. Overall thoughts. If
03:55you're interested in buying a laptop right now in fall of 2018 or kind of late 2018,
04:03I say go for it. You don't have to wait for RTX. I don't think that enough games will
04:06take advantage of the whole ray tracing stuff. And I also don't think that the performance
04:09bump from the 10 series to the kind of RTX 20 series will be that big, especially in
04:15laptops. But yeah, especially, especially because there's so many sales right now, Nvidia
04:20is trying to kind of push their 10 series hardware off the shelves and you're getting
04:24better pricing and stuff. I'll link some below, but because of back to school sales and some
04:28newly announced hardware, you get some really good pricing on some powerful laptops. Okay.
04:33Hope you guys enjoyed this video. Thumbs if you liked it, subs if you loved it. See you
04:36guys next time.