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00:00So hello everyone, welcome back to the channel Web4Click
00:03And today we are going to talk about textures
00:06First of all, let me tell you that
00:08Even if you are not working in any 3D animation software
00:12The problem of texture is going to come in everyone
00:15Because for 3D models, texture is a universal problem
00:19Let's first understand this problem here
00:22For example, let's go to Mixamo's website
00:26When you log in to Mixamo's website
00:28By default, a page like this will open here
00:32And in this, you will see two tabs on the top
00:35One for characters and one for animations
00:38How to use this animation in Mixamo
00:42I have already made a video for this
00:44You can watch it by going to episode no. 36
00:47So here I click on characters first
00:50And if I download any character here
00:54For example, I will click on the character of The Boss
00:58I will click on Use Character
01:00And as soon as I download it
01:03My character will be downloaded here
01:06Now whatever character I have downloaded from there
01:08If I import it in Blender
01:11I will click on Import
01:13Because my character is in FBX format
01:16So I will click on FBX
01:18And if I select my character in the name of The Boss
01:21My character will come here like this
01:24Here you can see that my character has come
01:26And if I click on Color Mode
01:28So whatever color is used here
01:31By default, it will come here as it is
01:34So all our standard websites
01:36They automatically set the color in FBX format
01:41Let me put this character aside
01:44If I put the character here
01:46You will see that its body is getting damaged
01:48And the reason for this is that its armature is in its place
01:51That is, its bone was left in its place
01:54Because of this, this problem was coming
01:56So let me put it aside
01:58Now let me bring my second character here
02:02Let's download the second character from somewhere
02:05For this, let's go to our CGTrader website
02:08And here I will click on it
02:10I will search my characters in it
02:12So in this way, I will get different types of characters
02:16In this, I will click on Free
02:18And in this, I will see that
02:20If I get any character in FBX format
02:24So you can see that this character is in FBX format
02:27Let me download it
02:29Here, please wait seconds
02:32And in a while, this download button will come here
02:35My button has come here
02:37So let's download any file from here
02:40I have downloaded a file in FBX format
02:44Now whatever file I downloaded here
02:46We will import it in our Blender
02:48So this file is mine
02:50I will import it here
02:52The character is very small here
02:55So I will scale it with the S button
02:58So here you can see that my character has come
03:01But its texture has not come here
03:05So in this way, you are going to have different types of problems here
03:10Let me show you one more thing here
03:13Let's go to the CGTrader website again
03:16And let's search characters here
03:18Let's tick the free characters here
03:21And in the same way, I have selected a character here
03:24Let me download it here
03:26So my download link has come here
03:29Here you can see that a file named Blend is coming here
03:33So wherever you will get a file named Blend
03:36This is our Blender file
03:38And you will not have any problem in this
03:40It will open easily in your Blender
03:42All textures and lights will be yours in this
03:45Whenever you get this file, always use it
03:48But here we are understanding the problems of textures
03:51So here we will download the FBX format here
03:55My file has been downloaded here
03:57So let's go back to our Blender
03:59Let me put it aside here
04:01This time when I will import it here
04:03Whatever file I have downloaded here
04:07So here you will see that my character will come
04:10But it will come in pink color
04:12In reality, textures have been applied in it
04:15But it has not got that texture
04:18And in this condition, no texture has been applied
04:23And in this condition, my texture has been applied perfectly in my body
04:29And it has got it
04:31So these three conditions are going to come in front of you
04:35So if you download it here
04:37And take it outside
04:39Or download any character and bring it inside
04:41Along with that, if you check in the shader
04:44So this texture is automatically fixed in it
04:49It has come inside it very easily
04:51The second one which was my character
04:53It has got the texture
04:55But that image is still missing in it
04:58The path of it is still missing
05:01When we will set the path in it
05:04So all its colors will come here
05:07If you will find it here and do it from the file
05:10Then you will face a lot of problems
05:12There is a short method for this too
05:14Which we will explain to you here
05:16My third one is that no color has been applied in it
05:19The texture of it here
05:21It is a different type of texture
05:23And how to use it
05:25I will also tell you everything here
05:28So you are going to get these three conditions in your textures
05:31In which you will face a lot of problems
05:34Or in the future if you are a beginner
05:37So let's see first
05:39How many types of textures are there in Blender
05:42And how do we use them here
05:45So the first one is Image Texture
05:49The second one is UV Editor
05:53The third one is Paint Texture
05:56And the fourth one is Material Texture
06:00So not only in Blender
06:02But in all the 3D animation software
06:04We use these four types of textures here
06:07And now in detailing
06:09We will understand one by one
06:11How do we use these textures
06:14And how do we apply it on our object
06:17So first comes our Image Texture
06:20One more thing I will tell you
06:22Here we are making a classroom for practical
06:25Those who are new to this channel
06:27I will tell them that
06:29In this classroom, we have made animated fans
06:32Chairs, tables and all these things
06:34I taught you to make it in my last episode
06:36If you haven't seen the old episode
06:38Then watch episode no. 60, 61 and 62
06:43You will learn a lot in this
06:45So here we are in the classroom
06:47First of all, we will make some paintings here
06:49With the help of image textures
06:51And we will make some things on this table
06:54Which we can easily make with the help of image
06:58So let's first understand the concept of image texture
07:03So we have come to our Blender screen
07:06First of all, I will tell you
07:08If you want to color any object here
07:11So here you have to go to the middle option
07:14Color mode
07:16You have to go here
07:18And after that, we color it with the material option
07:23So I will click on material here
07:25And as soon as I click on it
07:27Some of this type of option will open up
07:29The base color that you see in it
07:31It helps us to color here
07:34Now you can see that by default material is coming in it
07:36If I want, I can delete it from here
07:38Here I get the option of minus and plus
07:40With the help of which I can make any new color here
07:44So first of all, if I want to delete
07:46So I will minus it
07:47The new option is like this
07:49You will get blank here first
07:51And whenever you want to color anything here
07:53So simply you have to click on new
07:55And in this way, the material will be applied in it
07:58By default, the color here is white
08:02And if you want to change it
08:04So you can change any color here with the base color
08:08Now if you want to use any image texture in it
08:11Suppose I just want to put an image on one side of it
08:16So how will we do that?
08:17First of all, let me tell you
08:19From where you have colored it with the base color
08:21From there we use image in it
08:24That is, instead of color, we can use any image here like color
08:28And simply the yellow color button given to you
08:32You have to click on it
08:34And here you get an option
08:36Image texture
08:37As soon as you click on it
08:40So you will see that these options change here
08:43And here you will get an option of open
08:47Along with this, you will get a new option
08:50With which we can create any new image
08:52And we can use it by coloring it
08:55For now, let's see our open one
08:59If you want to use any image texture in it
09:02So by default, this image texture is applied to our entire body
09:06Simply you have to open it here
09:08Wherever you have downloaded the image
09:10Simply you have to go there
09:12And here I use a painting
09:15Suppose I use this painting
09:18By default, it is applied to our entire cube
09:22If you don't like this image
09:24If you want to do another image
09:25So here you will get the option of cut
09:27Simply you have to cut
09:29And in this way you can remove it from here
09:31By chance if you want to bring your color back here
09:35Simply click on it
09:36And here you have to click on the remove option
09:39Your color will come back here
09:41And if you want to use image texture
09:43Then click on the yellow button
09:45And simply you have to click on the image texture
09:48Then you will get the option to select the image
09:52And any image you want to use here
09:55You can use it here
09:58This was our way to select the image
10:01Now let's go a little further
10:03By default, our image goes to the entire cube
10:07But if you want to set this image separately
10:10On any position of it
10:12So for that we use UV editor here
10:16UV editor is a very useful thing
10:18We will understand this in detail too
10:20But simply I will tell you the basics of UV editor
10:23In the next episode, I will make very good things from UV editor
10:26So first of all, let's come back to the image texture
10:29Whatever color we do here
10:31It happens at a very simple level
10:33If we want to work on a little advanced level
10:36Then you always have to take care of one thing
10:38You can click on the shading option
10:41And this kind of panel will be created here
10:44You can see the color you are using here in the material
10:47All these colors will start reflecting here
10:51This is our shader option
10:53Which we call node
10:55If you don't find this layout comfortable
10:57Then you can make a layout here according to you
10:59I make a new window from here by dragging and dropping
11:03And here I will use shader
11:06If I click on the shader editor
11:08Then it will come here like this
11:10So here you can see
11:12Whatever color I used here
11:14This is my color
11:15And when I made image texture in it
11:17Then it comes here for my image texture
11:21So let me show you from here too
11:23How to apply the image from here
11:25Both of these options are the same
11:28Whatever you do here
11:29It automatically reflects here
11:31And anything of this gets reflected here
11:33So let's say if you want to make a new material here
11:37You can delete it from here
11:39Like this
11:40You can see that whatever I applied here
11:42It got deleted from here
11:44And as new option was coming here
11:46New option has come here
11:48Now if you want to make a new material
11:49Then click on new
11:50In this way
11:51A new material will be created here in node
11:54And as all these base color options were coming here
11:57Similarly all these options have come here
12:00Now in base color
12:01We can use any color here
12:03And in the same way
12:04If we want to use image here
12:06So for this you can see
12:07No yellow option is coming here
12:09Whereas here I am getting an option called image texture
12:14So if you want to work in node
12:16Then you will have to remember
12:18What is its name
12:20You have to find that node here
12:22So simply if you want to bring image texture here
12:25For that shift A button shortcut is used
12:27To find any node
12:29I have already made a lot of videos about node
12:32If you haven't seen
12:33Then watch my old video
12:34With which we can make different textures in a very good way
12:38Can color
12:39So for now I will click on search here
12:41And here I will search image texture
12:44As soon as you type a little bit
12:46It will automatically show you in the suggestion
12:48Simply you have to click here
12:49And this will become your image texture here
12:52Now the base color in this
12:54We have to replace it here
12:57You saw how my color has changed here
13:00And here as the option was coming here
13:02The same option to select the image
13:04Has come in my node this time
13:06Now simply you open from here
13:08Wherever you have downloaded the image
13:10From there simply you click on it
13:13And my image will be applied here
13:16So we will use the node here
13:18I will put it aside here
13:20A little space will be empty here
13:22Now you saw that my image has been applied here
13:25But it is not coming on my cube properly
13:29And neither do I see any option here
13:31With which I can set the image properly here
13:35So if you want to take this image to any face
13:38So for that we use the UV editor here
13:42That is, if you want to set your image
13:44Wherever you want there on your object
13:47So for that we use the UV editor here
13:50If you click on the UV editor
13:52So in this you can see
13:53How did I select my image
13:56It has come here
13:58If I remove the image here
14:00So if you want to enlarge any window
14:02So simply press the space button with ctrl
14:04In this way that window will come in front of me
14:06So here I remove this texture
14:09For a while
14:10Like this
14:11Press space with ctrl again
14:13So I will come to my window here
14:15Now I will click on the UV editor
14:17So you will see how in my UV editor
14:19This portion is my UV editor
14:22The second panel is simply
14:24Your object to edit your object
14:27Like you were simply using here
14:29That's what we have here
14:31Cube is coming here
14:32Edit mode comes by default
14:34You can change it to object mode
14:36Or you can use it in edit mode
14:38If you want to work in UV editor
14:40Then you will always have to go to edit mode
14:42Only then your things will reflect here
14:44If you go to object mode
14:45So you won't see anything here
14:47As long as we are in object mode
14:49Till then you won't see anything on our UV editor
14:52But as soon as I bring it here in edit mode
14:55This cube will keep me in the shape of 2D
14:58Like we do painting here
15:00Keep it here like that
15:02If I deselect this object
15:04Then these things will move here like this
15:06If I select only one portion of it here
15:09Suppose I select the face from above
15:12So that I can easily select the face
15:14So as soon as I click on it
15:16So only one face will show me here like this
15:19Any object
15:21You can select this face like this
15:25And set it in your UV editor
15:27Now if you want to use the image here
15:29So how will you do it
15:30You can see that my image is not reflecting here
15:33Simply press the space button with ctrl
15:35It will get bigger
15:37And from here I turn on the color mode
15:40So that whatever I do here
15:43It will show me in the form of color
15:45Let's go back to our layout
15:47You have to choose the way to work
15:49If you want to make a layout here
15:51Then you can directly switch it
15:53Suppose you want UV editor
15:54Then click on it
15:55If you want shading then click on it
15:57Or you can directly stay in the layout
15:59And whenever you need it
16:00Suppose I want UV editor
16:02Then I will click here
16:03And this is my UV editor
16:04For now, I will use image on it
16:06So I will click directly from here
16:08And let's go to our shader editor
16:10So this is my shader
16:11Now if I click on new
16:13A new material will be generated here
16:15In the same way
16:16Now if I want to use image here
16:18I will press this button
16:19And I will search here
16:20Image texture
16:21And I will connect it with my base color
16:24So my base color will be applied here
16:27After that I will open here
16:29And where my image was
16:31I will use that image here
16:34Like this
16:36By default, the image here
16:38You will get it upside down like this
16:41That is, the image is set according to the object
16:44But I want the image to be set according to me
16:47Then we will work here in the UV editor
16:50So let's come to the simple level in the UV editor
16:52And suppose I want to use this image on one face
16:56The rest of the faces behind have to be empty
16:58So for that you will have to go to edit mode first
17:02Always in edit mode
17:03Things will be shown here in the UV editor
17:05Now the face you want to keep
17:07You have to select it here
17:09You can see
17:10My face will come here like this
17:13Now if I press the A button here
17:15So you will see
17:16Whatever image we use here
17:19So whatever 2D shape our object will make here
17:23According to that image
17:24It will ruin my object
17:26Here you can see it is completely square
17:28But here you can see it is completely rectangular
17:31Now first of all
17:32If I want to use it on any one face
17:35If you want to select that face
17:37Then all its 2D shapes will come here
17:40And here you always remember this shortcut
17:43As we here
17:44For any object
17:46To move
17:47To rotate
17:49And to scale
17:50Which is our shortcut
17:52G, R and S
17:54It works here
17:56Same
17:57But the difference is only this
17:58Here we have 3 directions
18:00X, Y and Z
18:02But here they are working in 2D
18:04So there are only 2 directions
18:06X and Y
18:07Z direction
18:08It does not have
18:09That is, the depth is not there
18:11So simply you
18:12X and Y
18:13Only 2 directions have to work here
18:15Simply you have to select it
18:16If you want to move
18:17Then press G button
18:18You can move it anywhere with G
18:21If you want to scale it
18:23You can scale it like this with S button
18:26You can see here
18:27How my image is automatically
18:29Setting in it
18:31If I want to rotate it here
18:33So I can rotate it like this with R button
18:36Okay
18:37I press CTRL Z
18:38So first of all
18:39I select it here
18:41Like this
18:42If you want to select
18:43You can keep it like this
18:44You can keep it like this
18:45Select one point of it
18:46You can do it like this
18:47And you can move it with G button
18:49Like this
18:50And if you want to do 2
18:51You can do 2
18:52And with G button
18:53You can move it like this
18:54Okay
18:55After that here
18:56You will get different ways to select
18:58If you want to select the whole face
19:00By clicking once
19:02So this is my option
19:03Click on it here
19:04Now it will be selected by clicking once
19:07I can move it here with G button
19:09Both of these options are for selecting
19:11But you have to use only 2 options
19:13First one and middle one
19:15So I simply click on middle one
19:17So that I can select it by clicking
19:20Now you can see here
19:22This image is coming like this
19:24Rotated
19:25So I will press R button on it
19:27Remember it should be selected
19:29I press CTRL Z
19:31I have made the option to click and select
19:34This one
19:35So you have to select it like this
19:38Now I will press R button on it
19:40And I will rotate it on 90 degree
19:42So it will rotate like this
19:44You can see here
19:45There is a problem again
19:47Because it is rotated in reverse
19:49So I will press R button again
19:50And this time 180 degree
19:5190, 90, 180
19:53So I will type it like this
19:55180 degree
19:56After pressing R button
19:58It will come like this
20:00Now I will press S button
20:01I will scale it like this
20:03If you go out of scale
20:05So this image will repeat
20:07We can set this image to repeat
20:10There is a way to do it
20:12When we will do detailed class of UV editor
20:14We will understand in detail
20:15For now, you understand the basics of it
20:18So I simply set it here with S button
20:22And move it here with G button
20:24So that this image comes here properly
20:28So this image will come here
20:30Now if I want to remove this
20:32How to remove it
20:34You can see this too
20:35Simply I will select it from here
20:37And press CTRL I button
20:39So whatever I have selected
20:41Apart from that, whatever is left
20:43It will be selected here
20:44So you can see all the things behind me
20:47It has come in UV editor
20:49So I want to remove this texture from it
20:52Means I want to remove this image
20:54So what do I have to do for it
20:56You don't have to do anything for it
20:57The material you see in it
20:59You have to remove it
21:01Or simply change its color
21:03So automatically things will be removed from here
21:06So for this, I will simply press the minus button
21:09Now you can see
21:10Unable to remove material slot
21:13The reason for this is
21:14At least one material will remain here
21:17So what can we do for it
21:19The new one
21:20The plus button you can see here
21:22Like this
21:24Let's generate a new material on it
21:26Like this
21:27And as soon as I do new on it
21:29So a new color is made here
21:32It has not been assigned yet
21:34Means it has not been assigned yet
21:36So as soon as I click on assign
21:40It will be applied here
21:43If you want
21:44You can also do it from shader
21:46Now you can see
21:48Only one that I did not select here
21:51The rest of the image is removed
21:54So in the same way
21:55In any object
21:56You can set your image here
21:59Very easily
22:00Now we will make more image texture things here
22:03With which you will do practically
22:05So you will understand things very easily
22:07One more thing you have to pay attention
22:09Here we have two materials
22:11One of our material is of image texture
22:14The other material is of simple color
22:16I can also change this simple color from base color
22:19Keep in mind
22:20It should be selected
22:21If you try to change it here
22:23Then it will be a mess
22:24Your image texture
22:25So it should be selected
22:27If you want
22:28You can give any color here
22:30If you want to make it black
22:32Or if you want to do anything
22:34You can do it here in this way
22:36I want to use one more image
22:38Like my left side
22:40I want to bring it here
22:42So you don't have to do anything
22:43Simply the material
22:45You have to select it here
22:47And assign it
22:48As soon as you assign it
22:50Whatever your texture is
22:52It will be applied here
22:54And in the same way
22:55Go to UV Editor
22:56You can scale it here
22:58Simply I will select it
23:00I will scale it with S button
23:02In this way
23:04I will press R button
23:05And
23:06I will rotate it first at 90 degree
23:08This is a bit upside down
23:09I will press R button again
23:11And this time 180
23:12I will rotate it at 180 degree
23:14I will use it here with G button
23:16In this way
23:17So wherever you want to use this image
23:20In the same way
23:21You can use it here
23:23But you have to keep one thing in mind
23:25Like this image
23:27If I change something here
23:29It will change automatically in the image at the back
23:31Because I am using this material here
23:33The new people
23:35They make the same mistake
23:36That they use the same material everywhere
23:38After that if they change it somewhere
23:40Then it all goes wrong
23:41So you have to keep these things in mind
23:43If you want to take a new color
23:45Then simply you have to generate a new material here
23:49Only then you can apply that color here
23:51And you can rename them
23:53Simultaneously
23:54As soon as I take a new one here
23:56And I give a green color to the top one
23:59In this way
24:00In edit mode
24:01You will always have to assign
24:03Only then it will be applied here
24:05In object mode
24:06I don't need it
24:08I will apply by dragging and dropping
24:10So it is very easy to apply
24:11Simply here
24:12The globe you see here
24:14Or if you click here in the shader
24:17So the globe you see here
24:19This one
24:20If you drag and drop any of these globes
24:22Then the material
24:24Which will be selected here
24:26Will be applied here
24:27If I drag and drop the blue color here
24:30Then you will see
24:31The whole material has been applied on it
24:33If you have already made material in it
24:35Then it will only take that part
24:37On which it has used the material
24:41If I drag and drop here
24:43Then it will only pick up the material on this part
24:46Will not pick up the rest
24:48But if this material is not used
24:50Then it will put it on the whole object
24:53So in this way
24:54In a very simple way
24:55If you want to apply color to another object
24:58Suppose I will press the shift A button here
25:00And take a cube here
25:02One more
25:03I drag it to the side here
25:06Now if I want to use image texture here
25:09So first you have to use the texture in which the texture has been applied
25:13Click here
25:14Only then this material will be visible here
25:16Suppose I want to use image
25:17Then I will simply drag and drop it
25:19The whole image will be reflected here
25:21If you want to use color
25:22Then I can drag and drop the color from here
25:24And apply it here in this way
25:26Now you see
25:27It is going to the whole object
25:29I want to go to any part of it
25:31Here you can see
25:32In the second cube
25:33I have used different colors of material here
25:36If I want to use it in this cube too
25:39I want to use them in different parts of the cube
25:42Then I cannot use them directly
25:44If I try to use it
25:46Then it will go to the whole object
25:48Until it is in our object mode
25:50If you want to do it in one part of it
25:53Then you have to select it and go to edit mode
25:56Then you don't have to do anything
25:58Simply select that face in which you want to use that material
26:01And apply any other material in it
26:04Suppose I take different materials here
26:07I take green in one
26:09And I have to assign it here
26:11In this way
26:12In the second, I take some other material here
26:15Here I take any red color in this way
26:20And I assign it here
26:22Now I will come back to object mode
26:26Now I can drag and drop them here
26:29Simply I have to select it
26:31Suppose I want to use the image one
26:33Then I will drag and drop
26:35This image one will be used here
26:37And if I want to do green on the red color one
26:41Then I simply select the green one
26:45And drag and drop it
26:47Then it will become green
26:49So in this way
26:51You can use color and image here
26:54This was our simple image texture
26:57How to use
26:59The texture class will continue now
27:02Whatever things I have told you today
27:04It may be possible
27:05You already know a lot of things from it
27:07But in the next episode
27:09We will make a lot of such objects
27:11Which may take hours to model
27:14But with the help of image texture
27:16We can make them in a few seconds
27:18In a few minutes
27:20So the next class is going to be very interesting
27:23See you in the next episode
27:25Till then
27:26Goodbye
27:39Thank you for watching