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  • 2 days ago
Blizzard Entertainment CMO Monica Austin discusses Gen Z and gaming IP

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Transcript
00:00Let's talk about Gen Z and its specific role in each of your companies because it's very different from company to company.
00:07Monica, since I picked on Chicken Jockey, which is a Minecraft reference, and Minecraft has blown up, and The Last of Us has blown up,
00:13and gaming has always been a huge force in entertainment, what is the role of Gen Z at Blizzard right now?
00:21Are they still sort of the lead for you all? Are you hot on Alpha? What is the role of Gen Z?
00:31Yeah, I mean, Gen Z, I'd say they are the core gaming. Blizzard has some of the biggest gaming IP that there is across PC and console,
00:41and we're talking about 10-year-old games, 20-year-old games, 30-year-old games.
00:45As you highlighted, gaming is one of the largest, if not the largest, entertainment medium in the world,
00:54and we're certainly seeing testament to Minecraft, testament to some of these massive IP coming from the gaming space
01:01that are blowing up across theatrical and other media landscapes,
01:07is that these cohorts, we want to call them this generation, is not only critical to our current games,
01:15but absolutely critical to what we're building for the future, and thinking about them as the new core
01:20that's going to come up and really define the types of games that we make,
01:24the types of ways that we reach out and connect to them and monetize for them,
01:28and certainly shaping the way we market to them kind of on a regular basis.
01:33And so, yeah, we think about it, and they're critical to our business.

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