• yesterday
Welcome to Operation Prep Phase! In this video you'll find the best tips and tricks to use to rank up in R6

Checkout Turtle Beach for the best gaming gear!
♦Turtle Beach: https://turtlebeach.gg/Brah
Thanks Turtle Beach for sponsoring!

@RoyalPenguinxx (shoutout to Ryan for letting me use his footage since I didn't have a chance to and I wanted to upload this early in the season for you all!)
@SwagMeal (Editor)

♦ Socials
Discord → https://discord.gg/coconutbrah
Twitter → https://twitter.com/CoconutBrah
Instagram → https://www.instagram.com/coconutbrah/
TikTok → https://www.tiktok.com/@coconutbrah
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
♦Ubisoft Store Creator Code (use code 'BRAH')
♦Gorilla Mind (use code 'BRAH'): https://gorillamind.com/Brah
♦Turtle Beach (use code 'BRAH'): https://turtlebeach.gg/Brah
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
♦ Music
All music is provided by Epidemic Sound → https://www.epidemicsound.com/referral/5v3lht/
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
♦ BUSINESS INQUIRIES → thecoconutbrah@gmail.com
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
1.76M subs

Category

🗞
News
Transcript
00:00What is up, brahs? So in this video, I'm hitting you with everything from disgusting spawn peaks,
00:04parkour rat spots, across the map wallbangs, free nade kills, new season, new operator,
00:09new Raura tech that's gonna blow the minds of your enemies, and the craziest tricks that you all
00:14submitted in my Discord. If you want to submit one, head over there. We have no time to waste.
00:18We got ranked games to play. It's new season launch day, so sit back and enjoy.
00:23Raura plus Thermite allows you to open up reinforced and electrified walls and hatches
00:28from the other side of them, and it's one of the best combos that we've ever had added to
00:33the game in years. For example, if you want to get the Admin hatch on Bank, you can place a
00:38Dom panel on this doorway, and then the Thermite will crouch and then place this Thermite charge
00:43on the far right. This will blast the hatch open, even if there's a Kate on it. This was
00:49originally found by Fett, and then RoyalPenguin helped me go on every single map to find the best
00:55places to do this, and that's what you're gonna see here. This will work on literally every single
01:00map, and these are the best ones so far. Now, this next tip is from the sponsor of
01:04this video, Turtle Beach, and their new headset, the Stealth 700 Gen 3. I've now been testing out
01:09the Stealth 700 Gen 3 for two weeks, and as soon as I opened it up, I could tell that the build
01:14quality and comfort was insane. I even tested this out on a custom game while looking for
01:17hiding spots that lasted for four hours, and the memory foam cushions they use on here were
01:22comfortable the entire time without getting cauliflower ears like you're a pro wrestler,
01:26or like how other headsets do. On top of that, the sound clarity matches the comfort quality
01:31with the patented 60mm Eclipse dual drivers that deliver precision and deep bass. This is
01:37also literally the largest driver in its class. This headset truly has it all with an exceptional
01:42microphone. It has an 80-hour battery life and even cross-play with a dual USB, so that means
01:55that with a simple touch of a button, you can switch between your favorite console or PC without
01:59having to move transmitters or connect cables. This headset is insane. I know you'll like it
02:03too since everyone that plays Siege knows how important sounds are, so if you wanna check it
02:07out, I have it linked down below. It really helps support the channel, and don't forget,
02:10Code Bra is gonna save you 10% on everything Turtle Beach. Another combo you can do with
02:15Raora is using them with drones or having a friend drone up for you when you are ready to shoot,
02:21because when you drive a drone next to a dom panel, it's going to lift the bottom up slightly,
02:27so we're gonna take that a step further and do this in places where the operator can be lower
02:32than the dom panel so that you can see really, really far in. The defender is not gonna be able
02:38to see you from the angle because they are gonna be higher than you. Flank watching from the bar
02:42on clubhouse is one idea, attacking the garage on bank is another because you can hold a crazy
02:48long line of sight all while it's a one-way angle since you're lower than them, and so even if the
02:53defender's prone, they're not gonna be able to see you. Or it's gonna at least be much, much harder
02:58for them to see you versus you seeing them. This cafe one is also a pretty cool idea, and it's
03:03gonna allow you to see pixel either from white stairs or from the rappel, and yeah, you get the
03:09idea behind it, it's gonna work on literally, again, every single map, and it's a fun one to
03:13experiment with while it's all fresh. If you're on defense, you can take this same idea, and while
03:18you won't be able to customize where the dom panels are, it can be really unexpected to the
03:23attackers to have their own gadgets lift up and betray them in a way, so don't forget, you can do
03:28this with either hacked Mozzie drones, and even Echo's Yokai drones, so Echo is kind of in a way
03:34a direct counter to Raura, or at least an op that can blend really well with her, even if she's on
03:40the opposite team. There's this insane Ying Candela flash that you can throw that combos with pushing
03:45the cocktail balk window below you really, really well. If you rappel up the terrace wall and push
03:51your operator to the top right, you can line up your crosshairs between these two clouds. You
03:56literally just put the center of your crosshair on that blue sky gap that is between the two clouds,
04:01and when you throw the Candela, it's basically like a pool trick shot. It's gonna bounce off
04:05of the stacked up ace units and roll all the way to the cocktail lounge. This has the ability to
04:10blind anybody that's playing by the bomb, that's crouching by the counters, or even sometimes
04:15people like to play a Mira here on the wall looking underneath the skylight. It's gonna flash
04:19anybody that's playing in this general area, and it looks wild, but it's really, really easy to do,
04:25so shout out to Pendant for this scientific perfected lineup for this one. One thing you do
04:30need to keep in mind with Raora is if you're in a situation on a map where there are multiple
04:35doorways in a row, if you ADS with Raora's gadget out, the Dom Launcher, that is what is going to
04:41make you able to shoot the further door away from you. It can get kind of confusing because if you're
04:46trying to shoot a further door, you have to peek like really close on the front door, but if you
04:51are just holding your ADS button, you can actually swing the doorway and shoot the further doorway a
04:57lot quicker, so make sure you're doing that. Don't get caught with your pants down standing in the
05:01middle of a doorway trying to lock onto a specific door. A simple spawn peek that's underrated is
05:06simply vaulting out of the classroom about five seconds after the round starts and shooting
05:10towards the gate. Most times attackers are gonna be either by the gate checking the door for spawn
05:15peeks, or they're gonna have pushed up further where they're probably pre-firing the default
05:19cam from the white van or even starting to drone. Obviously, be on the lookout for drones before
05:24going for this, but if you can get away with prepping the window correctly so that it doesn't
05:28make too much noise when you jump out, you're gonna get a lot of kills with it. In the Faze
05:31versus Furia game, we saw the attackers do something I didn't even know was possible,
05:35and it's rolling Ying Candela's up staircases. For some reason, Candela's can roll upstairs with
05:41no problem and not get stuck on anything. You can use this in a lot of situations, but the clubhouse
05:46catwalk is one of the main situations that I can think of because there's always gonna be a person
05:51that's holding rafters. The range on Ying Candela's is also insanely large, and even if somebody is
05:56holding rafters from like halfway down, they're still gonna get flashed. In the pro league game,
06:00we saw the pro team pull this off and take control perfectly, so figured it would be cool to include
06:04here so you can use it in your next game as well. There's this free kill nade spot on border if you
06:11rappel up the south wall and push yourself all the way to the top right. You simply just need
06:15to put your crosshairs on this piece of barbed wire that goes up to the metal bar, and since this
06:20nade has a pretty far distance to fly, it's gonna cook while it's in the air, and then it's gonna
06:26detonate just about a second after landing. This nade is literally gonna fly through the barbed
06:31wire, through the fountain skylight, and then over the archives wall that's reinforced, and it's
06:36going to smack the ankles of anybody that's playing by the bomb. You can combo this with a friend
06:41that's shooting out the archives window, and defenders are gonna be going back and forth to
06:45challenge the window, take cover on the bomb, or rotate in this general area. You're gonna have a
06:49really good chance of getting a free kill. On Nighthaven Labs, there's a way to get onto the
06:54forklift in the control room hall, and if you choose this bomb site, the bomb is literally
06:58gonna spawn in the room that's next to you. All you need to do is place a shield that's in the
07:03middle, but kind of slightly towards the front of the forklift, and then you're gonna get a
07:07vault prompt right in the middle into the chair. From there, you're forklift certified, and you can
07:11just go to the seat, look up at the sky, back up, and vault on top. Make sure you don't go over the
07:18shield, or else you are going to break the shield, and when the shield breaks, it's gonna cancel your
07:22vault prompt, so be careful of that. After that, you can get crazy angles onto the stairs, to the
07:27entry, to any of the windows that are on the west, and it's just so random, nobody's gonna actually
07:33have their crosshairs up here that's ready to fight you. One rare counter to Raora that you
07:37should be aware of is mute jamming them from above. Now, you can place a mute jammer perfectly
07:43center on the same level as the Dom panel, and that radius will reach up to be able to jam and
07:48retract the Dom panel, but it's pretty risky. You're gonna risk getting caught with your pants
07:53down while the Dom panel is just going up, and then you're just standing right in the center of
07:57a doorway, so be aware of that, and just be aware. Another option is you can mute jam them from above.
08:04It is super situational, but it's a really cool interaction that I didn't see anybody else
08:08mentioning. There's this angle on consulate that goes across the map from admin office on the east,
08:13all the way to the console office on the west. Defenders play on this desk so often, especially
08:19if you go and you have a teammate that's playing on that console office window repel, there is
08:23definitely gonna be somebody that's on this desk, like we've all been in that situation before,
08:28but then you and the rest of the team, you guys can go and you take admin, do a top take, and it
08:32literally just takes an additional three seconds to jump on this desk and wallbang this spot to
08:37see if you get a free kill or not. On Oregon, there's this pre-fire into trophy that takes
08:42like four seconds to do that you should start trying at the start of your rounds. When defenders
08:46choose upstairs in the bedroom, the trophy room becomes a very high traffic area even after the
08:51round starts because people are finishing site setups, rotates, being wild with pre-firing the
08:56doors for no reason at all, and if they do happen to cross this area, they are gonna catch a stray
09:02all the way from your construction spawn. You just need to vault up on top of the construction
09:06vehicle and then kind of push north into it. Just be careful because if you go too far left,
09:11you will slip off, but I've been liking a lot of these random pre-fires a lot lately. I'm gonna
09:15be really curious to see if these start getting blocked in upcoming patches. There's an interesting
09:20building design detail in the games room, and it's right where the default plant is. For some reason,
09:26the walls don't perfectly align here. I'm not sure if it's because there's a thickness difference on
09:31that top layer, who knows, but what I do know is that it causes this gap to be here, so you can
09:37either leave C4s below or even shoot through it at times. I don't really like shooting through it
09:42because it's literally just a few pixels. It's actually really hard to fall out of through,
09:46but it is enough for the debris and explosion to carry over onto the planter above. So say you're
09:51doing like a late roam or just roaming in general and they push really fast in there, this C4 is a
09:57crazy one to know about. On Cafe, if you go into the southeast corner of Freezer, you can get this
10:03pixel into the bakery once the attackers open it up, and if you have a dark headgear on, you are
10:08gonna be so hard to see from the attacker's point of view. This is one of the smallest pixel peaks
10:13that we've ever done on the channel, like I don't even know if this counts as a pixel peak, it's
10:17more like a molecule peak, but if you do know that your Freezer side is safe and attackers are
10:22committing to the bakery wall, this is a really funny spot to go and check to see if you can get
10:26a free kill. In Siege, there are certain soft walls, windows, and sometimes doors beneath
10:32reinforced walls that have utility on them, and if you place simple breach charges as far up on them
10:38as you can, when you detonate the breach charge, the explosion is actually large enough to destroy
10:43utility above. This one here on Skyscraper is the perfect example because it's just lined up
10:49really well, and this happens in games a lot too. But overall, this is something you can be on the
10:53lookout for in your games. There's so many ways that you can still get really creative, even after
10:5810 years, it's crazy. There's this older C4 spawn peak throw that's finally been perfected, and here
11:03it is. On top square, you just need to punch the middle of the left barricade so that you can see
11:09between this palm tree here and the roof corner here. If you crouch and walk forward and toss
11:14the C4 out of the window at the same time, right at the 56 to 57 second mark between these two
11:20points, the C4 is going to land by the corner of the building by anybody that's approaching
11:25from spawn right as they turn the corner to pre-fire the broken window. The C4 literally
11:30explodes on them as they turn the corner to pre-fire the window, so it is perfect timing.
11:36This is something that I don't even know if it's intended or not, but if it is, it's literally the
11:40coolest, most realistic mechanic Siege has ever had, and it's how you can get smokes to go through
11:45the AC air vent system and then enter the attic because the smoke perfectly covers the rotate in
11:50the kids. You need to roll the smoke canister so that it goes under the AC unit, and Ubisoft either
11:56did this on accident or it's the coolest realistic easter egg ever, because I imagine if you did do
12:01this in real life, probably some smoke would go through the air unit, right? Either an amazing
12:06accident or a 10,000 IQ play from Ubisoft here. Did you know that you can shoot out the second
12:14ace breach charge that drops from the initial breach all from safety? This is another trick
12:19that just happened in the recent six invitational games, and basically there's certain walls in
12:24Siege that while you're defending, you can actually have cover from on while you are playing really
12:29close on the breach. Not a lot of people realize this, but you can actually shoot that second
12:33canister before it explodes from the inside of the map. This spot here on lair is a good example
12:38because most people on attack are not going to be like playing up close on that breach or far
12:43out of the side. They're most likely going to just throw the breach and then watch the windows
12:48or flanks. And while this is happening, you can actually move up on the breach or say you were
12:52just bandit tricking, you can cancel that, stand up, stand in safety on that hard wall. And while
12:57you're on the side, you're going to have the cover and you are going to be able to actually just
13:00wall bang that soft wall section while you look down on it and you are going to be able to destroy
13:06it. You kind of have to guess where the breach is, but it's very obvious, obviously just smack in the
13:10middle of the opening. This is going to make that hole too small to enter from. Then the attackers
13:14are going to either have to rotate or at least use even more utility. But then if they do have to use
13:20more utility, that first wall is opened up. So it's going to make it even easier for your team
13:24to do things like impact trick or even just swing onto it. So cool trick to keep in mind.

Recommended